What is this?
It's a vanilla TC set in a fantasy world that feels vaguely Norse or Celtic. You are a warrior recently returned from war, only to find your hometown massacred by hellish creatures. From there you set out to find revenge. Pwad is for use with doom.wad (Ultimate Doom 1.9) or freedoom1.wad (phase1).
5/15/2019: Updated to 1.16
Biggest change is that E1M3 is half the size (the cut half is now the major component of E4M9). Also the Holy Relic fires faster, Music plays in all maps when running in the vanilla exe now (Thanks to ShadowHog), and there are various fixes and edits throughout.
If anything is completely broken lemme know.
27 maps + 8 and 1/2 bonus maps
Over 10 monsters
All new weapons
All new music
All new sounds
All new graphics
All new everything
It should run in just about any engine you throw it at (few exceptions). For ZDoom variants, make sure your compatibility settings are for Doom (Strict)ish, and don't jump or freelook or you'll break the visuals/everything. And for GZDoom, don't load lights or you'll get double lights. Thanks to PopSoap10, this isn't a problem anymore.
Should run fine in coop. Many maps that weren't well suited to DM have extra arenas floating in the void for that purpose.
Hope you like it.
Download a little standalone zip (uses Chocolate Doom) at: http://manbitesshark.com/
Thanks to LupinxKassman, for the iwadifying.
You can run the iwad itself in other ports from a shortcut like this:
gzdoom.exe -iwad REKKRSA.iwad
eternity.exe -iwad REKKRSA.wad (or turn on iwad autoscanning - which is very cool)
In GZDoom the iwad version may not play nice with OpenGL, unless you change the extension to .iwad
PWAD version: https://tinyurl.com/y5oqqf45
Requires doom.wad or freedoom1.wad
Trailer, by Sarioya: