giwake Posted August 11 Random industrial sky made out of some photos I took on a train ride. Use w/ credit n' all that. 21 Share this post Link to post
ViolentBeetle Posted August 11 (edited) Guess I wasn't done with the screensavers Update: This one kinda suffers from low FPS, I should've make it smoother. But now it's too late. Maybe I will redo it later. Most of my computer animations run well with frame duration 4, this one is better off at 8. Edited August 11 by ViolentBeetle 23 Share this post Link to post
ViolentBeetle Posted August 11 (edited) 20 hours ago, giwake said: Random industrial sky made out of some photos I took on a train ride. Use w/ credit n' all that. I noticed the clouds don't actually tile, and shadows may or may not be on the wrong side in places. Just as an experiment I copied a pasted a few things around to hide this. I'm not sure towers this big would actually work for skybox in practice, but I like cutting and pasting. Update: I tested it and it actually looks well enough, makes me very agoraphobic though. Edited August 11 by ViolentBeetle 12 Share this post Link to post
giwake Posted August 11 2 hours ago, ViolentBeetle said: I noticed the clouds don't actually tile, and shadows may or may not be on the wrong side in places. Just as an experiment I copied a pasted a few things around to hide this. I'm not sure towers this big would actually work for skybox in practice, but I like cutting and pasting. Update: I tested it and it actually looks well enough, makes me very agoraphobic though. Oh wow, thanks man! I forgot that skies actually tile a bit and don't take up the whole screen :V And yeah, I just mirrored a chunk of the photo to make the machinery look nicer. Fantastic editing work! 0 Share this post Link to post
Thaumaturge_Tanishq Posted August 12 First Time Texture Editing on SLADE. Made some of mine for upcoming single wads. 9 Share this post Link to post
ViolentBeetle Posted August 12 Tried to emulate the way vanilla screens does text, pretty interesting effect. But really questionable use of my time. I should have made alphabet or something. 21 Share this post Link to post
Stabbey Posted August 12 1 hour ago, ViolentBeetle said: Tried to emulate the way vanilla screens does text, pretty interesting effect. But really questionable use of my time. I should have made alphabet or something. Yeah, making a full alphabet first, and then using Slade to change the color palette and copying individual letters to signs would be faster overall than making each sign one at a time. 1 Share this post Link to post
ViolentBeetle Posted August 12 1 minute ago, Stabbey said: Yeah, making a full alphabet first, and then using Slade to change the color palette and copying individual letters to signs would be faster overall than making each sign one at a time. I originally just wanted to make "Node graph" sign because I saw Half Life 2 stream and got nostalgic, but then decided to add extra. I'll probably do alphabet next time. 3 Share this post Link to post
ViolentBeetle Posted August 14 (edited) Who wants some nightmare fuel? (Max Headroom Broadcast Intrusion is considered public domain) Additional: letters and numbers as promised earlier. What is this? Alphabet for ants? I'm not sure why I stuck with 4x5 size and not have odd width, guess I have more time than sense. Edit: I slightly changed the alphabet sheet, might help some of the harder to read letters like W. Edited August 15 by ViolentBeetle 22 Share this post Link to post
Wadmodder Shalton Posted August 14 8 minutes ago, ViolentBeetle said: LOL XD, Max Headroom but it's the low-budget episode. Also, add an alternate version were he tosses the Pepsi can pls. 0 Share this post Link to post
ViolentBeetle Posted August 14 4 minutes ago, Wadmodder Shalton said: LOL XD, Max Headroom but it's the low-budget episode. Also, add an alternate version were he tosses the Pepsi can pls. Not sure it would look like much but maybe I'll do it next time I feel like editing. 0 Share this post Link to post
ShallowB Posted August 14 Surely it should be a nice refreshing can of Kick! 2 Share this post Link to post
Gifty Posted August 15 @ViolentBeetle Can't get enough of these. I love animated computer screens in techbase levels 1 Share this post Link to post
ViolentBeetle Posted August 15 I also did a new billboard last night, but the text gets weirdly rendered in the game, when I move around it feels like it jumps around too much. It's probably not that big of a deal, but any ideas how I can improve it? 9 Share this post Link to post
DogsRNice Posted August 15 9 hours ago, ViolentBeetle said: I also did a new billboard last night, but the text gets weirdly rendered in the game, when I move around it feels like it jumps around too much. It's probably not that big of a deal, but any ideas how I can improve it? "My source is I made it the UNF up!" 0 Share this post Link to post
GodofthisWorld Posted August 16 I apologize if this is the wrong place to post something like this, but does anyone know where I could find (assuming they exist) grey and brown versions of this texture? 2 Share this post Link to post
Mad Dal 85 Posted August 17 10 hours ago, GodofthisWorld said: I apologize if this is the wrong place to post something like this, but does anyone know where I could find (assuming they exist) grey and brown versions of this texture? Here you go 1 Share this post Link to post
GodofthisWorld Posted August 17 I appreciate the help but the colors and shading look very messed up compared to the normal doors. 0 Share this post Link to post
HQDefault Posted August 17 Went through and modified some of the city textures that were bundled with Legacy of Rust to have the same window texture as in Cage's Texture Pack. (In other words: Not just solid black) 29 Share this post Link to post
ViolentBeetle Posted August 18 Using my alphabet to create gibberish readout. Not sure if having scrolling reds is a good idea. 20 Share this post Link to post
-BLEEDTEA Posted August 19 i am not sure if i have seen plutonia's 64x64 skull switch cleaned up before, so recreation was attempted. used BROWN96 (background), unused pipes from romero's 2015 dump (the "nails"), and SW2_1 patch (small skull. resized and cleaned up for this) from the IWADS. ...it still does not look very... pressable but it is good enough!! im too tired to keep working on it!! ouch 9 Share this post Link to post
Milkeno Posted August 19 On 8/11/2024 at 4:31 AM, ViolentBeetle said: Update: This one kinda suffers from low FPS, I should've make it smoother. But now it's too late. Maybe I will redo it later. Most of my computer animations run well with frame duration 4, this one is better off at 8. could be nice to have that above a switch and have the animation play after it got pressed. 0 Share this post Link to post
ViolentBeetle Posted August 19 16 minutes ago, Milkeno said: could be nice to have that above a switch and have the animation play after it got pressed. Doom doesn't support transition animation for switches. If you plan on mapping for something more advanced, guess you'll have to add the switch yourself. 0 Share this post Link to post
St. Mildly Annoyed Posted August 19 (edited) I thought the original ID desert sky prototype looked a little bland, even despite the lightning animation, so here's some mountains and souls of the damned to liven it up. Edited August 19 by St. Mildly Annoyed : improved the texture so it doesn't cut awkwardly 7 Share this post Link to post
NinthBurn Posted August 19 5 hours ago, Milkeno said: could be nice to have that above a switch and have the animation play after it got pressed. Something like this? Looks interesting ig, works in Boom Spoiler https://imgur.com/a/W2oKwEA 7 Share this post Link to post
ViolentBeetle Posted August 19 (edited) 7 hours ago, NinthBurn said: Something like this? Looks interesting ig, works in Boom I interpreted the question as pressing the button and one sphere pour into another and stops. You can have animated switch state, that's true. On a related news, I tried making another thing but it's making me sick I even deleted it from pack after testing, again. (Anyone actually wants me to release animated screen pack with everything I posted here once I'm done doing it?). Ambiguity really screws with my head. I think I should try redoing it with at least in-between frames, but it's kind of a hassle. Edited August 19 by ViolentBeetle 8 Share this post Link to post
Craneo Posted August 20 made a gore texture from a photo of lasagna I ate tonight. Spoiler 3 Share this post Link to post
Grieferus Posted August 20 3 hours ago, Craneo said: made a gore texture from a photo of lasagna I ate tonight. Hide contents Now palletize it and make it tileable. 0 Share this post Link to post
Craneo Posted August 20 3 hours ago, Grieferus said: Now palletize it and make it tileable. there was an attempt lol 9 Share this post Link to post
ShallowB Posted August 20 On 8/18/2024 at 2:55 AM, ViolentBeetle said: Using my alphabet to create gibberish readout. Not so gibberish anymore! Now it's some kind of DNA analyzer. 12 Share this post Link to post