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Jimmy

Post your Doom textures!

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Fuzzball has stated before that if they post it here it's free to use. :)

 

On mobile atm so not gonna trawl through several pages to find the post that says that though, heh.

Edited by Dragonfly

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Yup I allow for my stuff to be used with credit at any time! :) Plus I love to see how they are used to so please show me! :3

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WOODP8.pngWOODP6.pngWOODPMT1.pngWOODPMT2.pngWOODPMT3.pngWOODPMT4.png

 

That's a really nice skull, Fuzzball :D

 

WOODPMT6a.pngWOODPMTB.pngWOODPMTY.pngWOODPMTR.pngWOODPMTP.png

Edited by Jimmy

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Love those edits Jimmy, though at a glance it seems the red skull is notable desaturated compared to the others. Probably fine in game though!

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It's the same desaturated red as the red key marker texture - just wanted to get that consistency in.

 

Here's the fully saturated kind if you want it, took but a second to do. :D

 

unknown.png

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Aw man, those are actually really great. Wonderful new additions while stil keeping it vanilla!

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My god, is it christmas already?! Oh wait. It is! What a present. I want to use all of them. I will never finish mapping with those vanilla textures. :_(

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7 hours ago, Jimmy said:

aZPYNec.png96HNqmX.png

With those textures, the eye switch is probably the one that works the best. The skull inset and gargoyle plaque look weird IMO.

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That skull inlet could be improved however. Just add a bunch of blood around its trims and / or use only the skull (along with some bloody trim).

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I've added the eye switch to the PK3 now - redownload if you want that.

 

I'm not super concerned about getting everything looking "right" - just giving users the ability to use whatever wall/switch combination they might need. Some of these do look silly, yeah, but that'll happen. :V You might however notice how the gargoyle switches do use a subtle drop shadow.

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I started this set some time ago, and have finally gotten around to finishing it:

 

YE5fksA.png

 

PS I haven't forgotten about the flats for the hell textures - my desktop was out of action for a few weeks, but it's working again now and I hope to get them done this weekend :)

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On 12/23/2018 at 12:32 PM, Fuzzball said:

I too have been using the skull a bit more ;P

sw_sk0.png sw_sk1.png

 

On 12/24/2018 at 1:04 PM, Jimmy said:

tx9IEIm.png Cleaned up BROWNWEL.

 

Putzing around with Doom alpha stuff.

@Fuzzball made me do it. :D

 

6DOE8ZL.png6JDwxch.png7v17saD.png

ST6LK8A.pngZksgI5g.png

 

STONE2/3 variants of the above.

 

qA0PchL.pngLGt5yq1.png

 

Damnit, these two are too good to not use D:

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1 hour ago, Rhebiz said:

Just wondering is this a place to post custom weapon and enemy sprites?

No, but this is.

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On 12/25/2018 at 7:07 AM, elend said:

That skull inlet could be improved however. Just add a bunch of blood around its trims and / or use only the skull (along with some bloody trim).

How about something like this?

4sETV3A.png

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