AverageDoomPlayer Posted October 1, 2016 For some reason, whenever I try to load up Brutal Doom on GZDoom, it says something like, "error:bloodtextline, expected (Something), got (Something). Can anyone tell me how to fix this? 0 Share this post Link to post
Blastfrog Posted October 1, 2016 1. It might help more if you post the actual crashlog instead of an incomplete summary from memory. 2. Are you running the latest GZDoom? 0 Share this post Link to post
Voros Posted October 1, 2016 Blastfrog said:2. Are you running the latest GZDoom? Most likely this is your solution. 0 Share this post Link to post
YukiHerz Posted October 1, 2016 This is probably because of a broken line on the decorate for the blood, something along the lines of there being a 0.l rather than a 0.1 for whatever unholy reason. 0 Share this post Link to post
gaspe Posted October 1, 2016 I have the lastest GZDoom and it doesn't work. At first I got errors about the cvarinfo, and then about the 0.l in the code (LOL). I tried to fix them but still got a ton of errors about the class definitions. It runs fine on Zandronum though. 0 Share this post Link to post
Archvile Hunter Posted October 1, 2016 Like others said, it's most likely a compatibility problem with Brutal Doom and your GZDoom version. Try downloading the starter pack from ModDB, it comes with a version of GZDoom from January 1st which should work. You could also try downloading the newest version of Zandronum. Zandronum is way better than GZDoom anyway IMO. 0 Share this post Link to post
Pedro VC Posted October 1, 2016 ArchvileHunter said:Zandronum is way better than GZDoom anyway IMO. wat? 0 Share this post Link to post
Armaetus Posted October 2, 2016 ArchvileHunter said:Zandronum is way better than GZDoom anyway IMO. Yet GZDoom is like 6+ months ahead of Zandronum and much closer to the ZDoom 2.8.x codebase. Zandronum is like what, 2.5.x or something? Someone clarify please. 0 Share this post Link to post
Spectre01 Posted October 2, 2016 Using one of the test versions I get: "Script error, "brutalv20b.pk3:blood.txt" line 610: Expected ',', got 'l'." Just run it with Zandro 3.0-something and there should be no difference unless you really want the new bloom and filter features. 0 Share this post Link to post
Graf Zahl Posted October 2, 2016 It's unbelievable that this guy doesn't release a fix for something this critcal which I reported to him 9 months ago! Oh, and if you are absolutely resistant to loading that problem definition into a text editor and fix it, GZDoom 2.1.1 still works, the fix to the number parser was done afterward. 0 Share this post Link to post
Chezza Posted October 2, 2016 Try running the 64bit version of GZdoom is you haven't already. I had problems until I downloaded that version. 0 Share this post Link to post
Graf Zahl Posted October 2, 2016 With regards to this problem both are the same. It's a typo in the BD DECORATE code that went unnoticed due to a parser bug in older ZDoom versions. That bug had been fixed shortly after the 2.8.1 release. 0 Share this post Link to post
AverageDoomPlayer Posted October 2, 2016 [quote="rileymartin" post="1675249"] Using one of the test versions I get: "Script error, "brutalv20b.pk3:blood.txt" line 610: Expected ',', got 'l'." That was exactly what I got. 0 Share this post Link to post
Programme Posted October 2, 2016 I suppose you could use SLADE and correct the typo in DECORATE.txt. 0 Share this post Link to post
Rubenson Posted October 9, 2016 I also couldn't run brutal doom even on thelatest gzdoom. However, it works fine when i use the gzdoom that comes with the v20 starter pack. Even though that version of gzdoom is older. 0 Share this post Link to post
Graf Zahl Posted October 9, 2016 As I said previously: If that guy doesn't want to fix his stupid typo it's not my problem. This was a parser bug and the input is clearly incorrect, it doesn't even do what was intended in Brutal Doom. But don't expect that old GZDoom version to update ever again. The fix is really simple. Open the file in question, search for '0.l' and replace it with '0.1'. AFAIK there's two occurences of this. 0 Share this post Link to post