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Lutz

Doom2 Level Name Graphics (CWILVxx) Offset

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I have made custom CWILV[xx] graphics representing new level titles and imported them into my graphics .WAD, but they each appear to be offset incorrectly (left and up) on both the pre- and post-level intermission screens. The images themselves look good, so it's not a palette issue, and the constant offset regardless of title length leads me to believe it isn't an image size issue. Any thoughts?

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These all have an offset of 0,0 in the IWADs. What did you try? Sounds like you put the pivot at the bottom center.

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Graf Zahl said:

Sounds like you put the pivot at the bottom center.

I used WadMangle to import them, so I didn't have the opportunity to set the offset -- I will explore trying to adjust it.

EDIT: Got it -- thanks Graf!

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