Koko Ricky Posted October 16, 2016 So, I know it's not the same, but in Duke 3D, you have these security cam textures that, when pressed, show you some other angle of the map. Is this possible in any port? And if so, could the camera be positioned so it appears to be a reflection? 0 Share this post Link to post
scifista42 Posted October 16, 2016 http://zdoom.org/wiki/Cameras http://zdoom.org/wiki/ChangeCamera http://zdoom.org/wiki/SetCameraToTexture http://zdoom.org/wiki/Line_Mirror 0 Share this post Link to post
Koko Ricky Posted October 17, 2016 Interesting! Then how come there's so many mods that use the mirrored sectors trick to achieve a reflection? 0 Share this post Link to post
Arctangent Posted October 17, 2016 They don't. It's just the ( I think? ) software renderer requires stuff like that to prevent rendering issues. 0 Share this post Link to post
Graf Zahl Posted October 17, 2016 Those mods may be for other ports that do not have native mirror support. 0 Share this post Link to post