Mrblue630 Posted October 26, 2016 For the past two days, I've been working on a literal re-imagining of DOOM II's maps. I've also been putting in completely new sounds for weapons and such. I should be able to release this in a month or two. Map01: Entryway = 90% done https://gyazo.com/08a5a85d1b8284962080c7e8de6815c5 https://gyazo.com/2bf1d7fd927634d292d9bd963a1331d7 https://gyazo.com/068a1578023eba97daf7443b981a6591 Map02: Underhalls = 5% done. https://gyazo.com/0a0413043a761a82df22796169c5b6ca (current progress of underhalls) (no textures properly added yet) All the other maps, 0%. I'll update this post as time goes on. 0 Share this post Link to post
Mrblue630 Posted October 26, 2016 What the WAD looks like in SLADE https://gyazo.com/452f0fe5c311784cf9d3f0cb26120828 0 Share this post Link to post
Walter confetti Posted October 26, 2016 looks extremely cramped for me... 0 Share this post Link to post
Mrblue630 Posted October 26, 2016 As I said, still working on all the maps. I noticed this issue earlier, and I'll probably put more space in the maps. 0 Share this post Link to post
snapshot Posted October 26, 2016 Someone's doing it already, and his work (sorry to say) is better than yours 0 Share this post Link to post
Impboy4 Posted October 27, 2016 DMGUYDZ64 said:Someone's doing it already, and his work (sorry to say) is better than yours That doesn't mean he can at least make his own version of Doom 2. It might not be the best, but he can still try. :) 0 Share this post Link to post
Voros Posted October 28, 2016 Another reimagining of Doom 2? Cool! Looking forward to it. 0 Share this post Link to post
joe-ilya Posted October 28, 2016 Horrible, I don't even see any reimagining here, just flat square rooms with nothing in them. 0 Share this post Link to post