TeamTNS Posted October 27, 2016 Requiem is a mapset that doesn't need any introduction. It also provides a perfect atmosphere for a Halloween session so get your bags ready and prepare for a treat! There might be a Halloween surprise coming. In the meantime, you can take a look at the highlights from 4 years ago. DMFLAGS: 1174487140 / 806496256 / 0 Skill: Ultra Violence IWAD: doom2 or freedoom080 PWADs: requiem, reqmus Maps: 01-15, 31-32 Lives: 1 Players: 25/100 Item Respawn Time: 60 Seconds Player Join Limit: 3 Minutes Date: 27th October 2016 Euro session: 19:00 BST/14:00 EDT at [L@P], Germany (usually lasts over 6 hours) Get ZDaemon and join in. 0 Share this post Link to post
valkiriforce Posted October 27, 2016 Hope I can join in later - moving truck arrives today after so long, so we'll see how busy I am by the time it starts up. 0 Share this post Link to post
Alteus Posted October 27, 2016 Have we mention there's a map40 winged-horned-meowing new surprise? 0 Share this post Link to post
Tristan Posted October 27, 2016 Server is fucking us over, we'll try to get this going at 19:30 BST (i.e. in 20 minutes as of this post). 0 Share this post Link to post
Tristan Posted October 27, 2016 MOAR (the actual bonus map, this time) 0 Share this post Link to post
SilverIce Posted October 27, 2016 Fear of the duck... Edit: whoops, Eris beat me to it. 0 Share this post Link to post
rhinoduck Posted October 28, 2016 Lol, now I see what you meant by MAP40 xD Did someone manage to finish it? 0 Share this post Link to post
Alteus Posted October 28, 2016 rhinoduck said:Lol, now I see what you meant by MAP40 xD Did someone manage to finish it? Unfortunately a script went awry only in multiplayer, resulting in the map being x20 harder than intended :( . I'm applying a patch to the server in 20' which should solve it THIS TIME. kweks. Edit: and it seems to work now (about time) 0 Share this post Link to post
valkiriforce Posted October 28, 2016 Posting my Halloween Requiem vid here...also the movers never showed up. D: 0 Share this post Link to post
Anima Zero Posted October 29, 2016 Aww I missed a bonus map. Eh, can't be helped really. Requiem isn't exactly my cup of tea megawad-wise. Then again, my inner self is going "Dammit I want to see Alien Vendetta on the TNS chopping block again!", given how much I've been playing it with mods online as of late, heh. 0 Share this post Link to post
Keyboard_Doomer Posted October 29, 2016 Session statistics for this week: First blood: by-Zero | in MAP03, mutated 3 seconds after joining First blood in subsequent rotas: 2nd rota (-fast and 2x damage + clusterfuck): assm0 | in MAP01, burned by an imp 22 seconds after joining (2x damage was turned off during attempts at MAP05. Before that point there was a heavy dose of clusterfuck which included several server restarts, replaying the surprise MAP40 just to find out it's still not working quite as intended, replaying MAP01-MAP03 for no good reason and more. GJ TEAM!) 3rd rota (random damage): fred512 | in MAP03, shot by a sergeant 1 minute and 10 seconds after joining Peak server population: 38 Overall number of players that connected during the session: 97 Player death counts by obituaries (1st rota/2nd rota/3rd rota):1 killed himself. (1/0/0) 5 died. (5/0/0) 94 mutated. (39/53/2) 5 were squished. (5/0/0) 0 went boom. (0/0/0) 7 should have stood back. (3/4/0) 3 were killed by a zombieman. (1/2/0) 30 were shot by a sergeant. (6/21/3) 37 were perforated by a chaingunner. (7/28/2) 5 were slashed by an imp. (2/1/2) 37 were burned by an imp. (1/33/3) 13 were bit by a demon. (3/10/0) 4 were eaten by a spectre. (0/4/0) 7 were spooked by a... bat. (1/5/1) 1 got too close to a cacodemon. (0/1/0) 12 were smitten by a cacodemon. (2/9/1) 5 were punched by a revenant. (4/1/0) 7 couldn't evade a revenant's fireball. (2/5/0) 7 were squashed by a mancubus. (4/3/0) 1 let an arachnotron get him/her. (0/1/0) 6 were gutted by a Hell Knight. (6/0/0) 19 were splayed by a Hell Knight. (6/10/3) 1 was ripped open by a Baron of Hell. (1/0/0) 5 were bruised by a Baron of Hell. (4/1/0) 12 were incinerated by an archvile. (2/10/0) 0 stood in awe of the spider demon. (0/0/0) 8 were splattered by a cyberdemon. (8/0/0) 1 couldn't dodge a destructor's rocket. (1/0/0) 78 were ducked by a rhinoduck. (27/51/0) ---------------------------------------------------------------------------- 411 deaths overall. (141/253/17)Session lasted for 7 hours and 48 minutes and ended in the 3rd rota with the last map played being MAP06. Last finished map was MAP05. top 10(+1) players with most deaths (deaths/joins, death ratio): fred512 29/48, 60.42% Keyboard_Doomer 23/54, 42.59% SPAZ 20/28, 71.43% Malfunction 18/20, 90.00% ErisFalling 18/28, 64.29% UberGewei 18/29, 62.07% DaIcemann76 18/36, 50.00% madkp2 15/19, 78.95% Revenant100 14/26, 53.85% JCD 13/20, 65.00% aprosekin 13/39, 33.33% 0 Share this post Link to post