TeamTNS Posted November 3, 2016 No, not the "New Doom" released in 2016. However, this megawad offers fun gameplay coupled with some good architecure and it sure doesn't just belong to Doom history, even though it was released over a decade ago. Its sequel, NDCP2, was already played in TNS two times and has proven to be good so let's see if it's true that the original is always better than the sequel! DMFLAGS: 1174487140 / 806496256 / 0 Skill: Ultra Violence IWAD: doom2 or freedoom080 PWADs: ndcp Maps: 01-15, 31-32, 16-17 Lives: 1 Players: 25/100 Item Respawn Time: 60 Seconds Player Join Limit: 3 Minutes Date: 3rd November 2016 Euro session: 19:00 GMT/15:00 EDT at [L@P], Germany (usually lasts over 6 hours) Get ZDaemon and join in. 0 Share this post Link to post
Tristan Posted November 3, 2016 Yes, US players, that's 15:00 EDT. Don't come to us yet again asking why TNS is late :P 0 Share this post Link to post
SilverIce Posted November 3, 2016 Eris Falling said:Yes, US players, that's 15:00 EDT. Don't come to us yet again asking why TNS is late :P Likely preparing for the end of Daylight saving time here in the States. 0 Share this post Link to post
Keyboard_Doomer Posted November 5, 2016 Session statistics for this week: First salt: Salty | in MAP03, squashed by a mancubus 29 seconds after joining First blood in subsequent rotas: 2nd rota (-fast and 2x damage): kevyt-maito | burned by an imp 12 seconds after joining 3rd rota (total randomization): madkp2 | couldn't dodge a destructor's rocket 28 seconds after joining Peak server population: 29 Overall number of players that connected during the session: 94 Player death counts by obituaries (1st rota/2nd rota/3rd rota):11 died. (7/4/0) 8 mutated. (6/2/0) 7 were squished. (6/1/0) 0 went boom. (0/0/0) 6 should have stood back. (3/3/0) 2 were killed by a zombieman. (0/2/0) 16 were shot by a sergeant. (2/14/0) 16 were perforated by a chaingunner. (4/12/0) 0 were slashed by an imp. (0/0/0) 14 were burned by an imp. (0/14/0) 4 were bit by a demon. (0/4/0) 6 were eaten by a spectre. (1/5/0) 4 were spooked by a lost soul. (0/4/0) 1 got too close to a cacodemon. (0/1/0) 7 were smitten by a cacodemon. (0/7/0) 4 were punched by a revenant. (1/3/0) 16 couldn't evade a revenant's fireball. (2/14/0) 15 were squashed by a mancubus. (4/11/0) 2 let an arachnotron get them. (1/1/0) 0 were gutted by a Hell Knight. (0/0/0) 10 were splayed by a Hell Knight. (2/8/0) 1 was ripped open by a Baron of Hell. (0/1/0) 8 were bruised by a Baron of Hell. (3/5/0) 4 were incinerated by an archvile. (2/0/2) 2 stood in awe of the spider demon. (2/0/0) 12 were splattered by a cyberdemon. (5/4/3) 0 were surprised by the zombie's weaponry. (0/0/0) 0 were mauled by a Mauler Demon. (0/0/0) 0 were charred by a pain soul. (0/0/0) 1 was melted by a pain soul. (1/0/0) 0 suffered psychic trauma from an aracnorb's brainwaves. (0/0/0) 0 were perforated by an Arachnophyte. (0/0/0) 19 couldn't dodge a destructor's rocket. (4/2/13) 0 were terminated by the Badass Cyberdemon. (0/0/0) -------------------------------------------------------------------------------------------------- 196 deaths overall. (56/122/18)Session lasted for 6 hours and 42 minutes and ended in the 3rd rota with the last map played being MAP03. Last finished map was MAP02. top 10(+1) players with most deaths (deaths/joins, death ratio): SPAZ 13/29, 44.83% Salty 11/17, 64.71% UberGewei 11/18, 61.11% madkp2 10/15, 66.67% Keyboard_Doomer 10/27, 37.04% damo2k 9/16, 56.25% kevyt-maito 8/20, 40.00% Brechstange 7/14, 50.00% Malfunction 7/16, 43.75% Auervek 6/16, 37.50% Zandll 6/20, 30.00% pooper parties: aprosekin 3/35, 8.57% fred512 5/35, 14.29% zeaz 3/33, 9.09% 0 Share this post Link to post