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TeamTNS

ZDaemon Thursday Night Survival #275 - Requiem (Part II revisited)

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Requiem has patiently waited for 4 years to have a rerun on TNS and it's this Thursday we're going to finish it. Hope you won't miss that or you might have to wait another 4 years to catch it.

Archaelogical evidence of our first visit: https://www.youtube.com/watch?v=XOklTaaUokY

DMFLAGS: 1174487140 / 806496256 / 0
Skill: Ultra Violence
IWAD: doom2 or freedoom080
PWADs: requiem, reqmus
Maps: 16-30
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes

Date: 17th November 2016

Euro session: 19:00 GMT/14:00 EST at [L@P], Germany (usually lasts over 6 hours)

Get ZDaemon and join in.

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Is there a reason why I've been banned from the server? I wanted to join to see the how the sprite fixes are working in ZDaemon, and I'm automatically kicked with the ban message of "DOS this".

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Revenant100 said:

Is there a reason why I've been banned from the server? I wanted to join to see the how the sprite fixes are working in ZDaemon, and I'm automatically kicked with the ban message of "DOS this".


Not sure, I'd PM an admin like AF-Domains.net. It's not a TNS ban.

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Revenant100 said:

Is there a reason why I've been banned from the server? I wanted to join to see the how the sprite fixes are working in ZDaemon, and I'm automatically kicked with the ban message of "DOS this".


I think this is an automatic ZD ban; some unfortunate network conditions probably occurred. I tried to kill the ban manually, but it wouldn't let me. Anyway, it seems to be gone now, so you can try connecting again.

From what I know, this automatic ban should go away on its own in time (as it probably already has), so that is something to keep in mind should it happen again. Unfortunately, TNS admins have no control over this, it seems; perhaps restarting the server could help, but, for obvious reasons, that does not exactly seem like a great idea to try.

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Session statistics for this week:

First blood:
ErisFalling | eaten by a spectre 32 seconds after joining

First blood in subsequent rotas:
2nd rota (-fast and 2x damage): hyperstyle | let an arachnotron get him 8 seconds after joining
3rd rota (total randomization): Bardur | couldn't dodge a destructor's rocket 2 minutes and 37 seconds after joining
4th rota (random damage): hyperstyle | burned by an imp 1 second after joining
(-fast was also on while hyperstyle died.)

Peak server population:
33

Overall number of players that connected during the session:
139

Player death counts by obituaries (1st rota/2nd rota/3rd rota/4th rota):

    1 got fragged by Keyboard_Doomer. (0/1/0/0)           these obituaries are a side effect of a newly introduced script and something needs to be done about them
    1 unfriended Keyboard_Doomer. (0/1/0/0)                 because they completely fuck with the statistics and can't even be discerned from standard teamkill messages x_x
    6 killed themselves. (2/2/2/0)
    2 killed itself. (2/0/0/0)
    30 died. (12/3/15/0)
    26 mutated. (17/6/2/1)
    1 was squished. (1/0/0/0)
    3 went boom. (1/2/0/0)
    10 should have stood back. (5/3/2/0)
    6 were killed by a zombieman. (1/5/0/0)
    51 were shot by a sergeant. (3/39/1/8‌)
    67 were perforated by a chaingunner. (7/47/1/12)
    4 were slashed by an imp. (1/1/0/2)
    55 were burned by an imp. (5/44/0/6)
    6 were bit by a demon. (0/6/0/0)
    24 were eaten by a spectre. (2/13/0/9)
    14 were spooked by a lost soul. (1/10/0/3)
    0 got too close to a cacodemon. (0/0/0/0)
    36 were smitten by a cacodemon. (1/35/0/0)
    4 were punched by a revenant. (0/3/0/1)
    44 couldn't evade a revenant's fireball. (9/28/1/6)
    19 were squashed by a mancubus. (8/6/1/4)
    13 let an arachnotron get them. (3/7/0/3)
    2 were gutted by a Hell Knight. (1/0/1/0)
    27 were splayed by a Hell Knight. (10/16/1/0)
    3 were ripped open by a Baron of Hell. (2/0/1/0)
    22 were bruised by a Baron of Hell. (4/13/1/4)
    17 were incinerated by an archvile. (1/5/11/0)
    1 stood in awe of the spider demon. (1/0/0/0)
    18 were splattered by a cyberdemon. (2/1/15/0)
    0 were surprised by the zombie's weaponry. (0/0/0/0)
    0 were mauled by a Mauler Demon. (0/0/0/0)
    0 were charred by a pain soul. (0/0/0/0)
    1 was melted by a pain soul. (0/0/1/0)
    2 suffered psychic trauma from an aracnorb's brainwaves. (0/0/2/0)
    0 were perforated by an Arachnophyte. (0/0/0/0)
    140 couldn't dodge a destructor's rocket. (0/1/139/0)
    2 were terminated by the Badass Cyberdemon. (0/0/2/0)
    --------------------------------------------------------------------------------------------------
    658 deaths overall. (102/298/199/59)
Session lasted for 16 hours and 59 minutes and ended in the 4th rota with the last map played being MAP21. Last finished map was MAP20.

top 10(+3) players with most deaths (deaths/joins, death ratio):

Keyboard_Doomer  63/93, 67.74%
rhinoduck        54/62, 87.10%
Abdullah_Hashmi  39/42, 92.86%
fred512          31/38, 81.58%
hyperstyle       30/42, 71.43%
[Abes]GTO        24/27, 88.89%
Bardur           19/23, 82.61%
yagami[ABC]      16/17, 94.12%
zeaz             13/14, 92.86%
ErisFalling      13/16, 81.25%
Malfunction      13/19, 68.42%
AnimaZero        13/21, 61.90%
SPAZ             13/22, 59.09%


party poopers:
aprosekin        11/35, 31.43%
BlooditeKrypto   10/32, 31.25%

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