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MinerOfWorlds

Is freedoom still being worked on?

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MinerOfWorlds said:

Okay.

One more thing what is freedoom for? zdoom, the original boom or dos?

Freedoom needs Boom-compatible ports to run most of its levels properly. But given time, it will be compatible with DOS/vanilla Doom someday,

MinerOfWorlds said:

It was last updated in 2015 are they still working on it?

Yes it is. You can check out the progress at http://freedoom.soulsphere.org

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I tried it today, i liked the change done with the pillars and the medikit pickups the news soundtracks and the bugfixes but i was hoping to see raymoohawk's sprites in action.
I'm really looking forward to see them in the next update.

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Voros said:

Freedoom needs Boom-compatible ports to run most of its levels properly. But given time, it will be compatible with DOS/vanilla Doom someday,


I thought the target was limit removing now?

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Xindage said:

yes


Hello,

are you really sure that prboom or freedoom is still under dev?

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Yeah, Freedoom's still being worked on. I said I'd do another map, so I should hope so. :P

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doom5962 said:

are you really sure that prboom or freedoom is still under dev?


Freedoom: Yes, things are just moving slowly.
Prboom: AFAIK no, but there is a fork called Prboom-Plus that should be alive.

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what's the largest difference between prboom and prboom-plus?
in few words..


while installing prboom on linux, there is installed 60mb, with freedoom and prboom, and prboom-plus... kinda complicated to understand.



I game with mates with map 10:


25e1459ca71d321525f84628f45ca8cd /home/user/games/prboom/doom2.wad
94f74eb9d99afd569d37169be0bed14f /home/user/games/prboom/freedoom2.wad

FOREST GAME
===========

Server
------
Forest server:
prboom-game-server -n -N 4 -l 10

Client
------
Forest client:
prboom -warp 10 -nomonsters -iwad /home/user/games/prboom/freedoom2.wad -net 10.0.0.8

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doom5962 said:

what's the largest difference between prboom and prboom-plus?
in few words..


prboom stable 2008-11-09

prboom-plus 2.5.1.4 @ 2016-Jan-10

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