Spectre01 Posted June 15, 2017 54 minutes ago, Eris Falling said: I thought Cacowards were for the best wads of the year, not the most "original" or "different." It's not an abstract art exhibition. It's for whatever somebody on the Cacoward team liked playing that year. 1 Share this post Link to post
Memfis Posted June 16, 2017 Well, one thing that makes Revilution stand out is its high number of unique textures. It has its own visual style that we haven't seen before. For that reason to me it doesn't feel like "just another" megawad. 1 Share this post Link to post
bioshockfan90 Posted June 16, 2017 I don't really think Revilution deserves a cacoward for namesake, it's not the best WAD I've played, but it is one of the more noteworthy projects of the year that's been released, and it deserves atleast a mordeth and an honorable mention. 2 Share this post Link to post
Memfis Posted June 18, 2017 On 25.05.2017 at 2:22 AM, Graf Zahl said: No idea if this qualifies because the first maps were released in 2016, but this E2 replacement by Carlos Lastra is probably my favorite non-E1 episode ever made. And here it is in one convenient package! https://www.doomworld.com/idgames/levels/doom/Ports/d-f/ep2dein 3 Share this post Link to post
SArais Posted June 19, 2017 (edited) I've stated it before, but Zaneion and Albertoni are very welcome newcomer additions to the mapping/modding roster. I feel their respective outputs would compliment each-other. Or I just really am curious on what they could put out. Edited June 21, 2017 by SArais 2 Share this post Link to post
Graf Zahl Posted June 27, 2017 On 18.6.2017 at 3:46 PM, Memfis said: And here it is in one convenient package! https://www.doomworld.com/idgames/levels/doom/Ports/d-f/ep2dein Thanks for mentioning it, as the single levels were deleted from /idgames so my original post links to nothing usable now. 0 Share this post Link to post
Obsidian Posted June 29, 2017 1 hour ago, Scuba Steve said: Blades of Agony - Episode 2 I'll be honest, I saw that typo and was expecting a Whispers of STARTAN-esque piss-take. 0 Share this post Link to post
guineu Posted July 5, 2017 - Temple of the Lizardmen 4. TotLM3 had the problem of abusing the same layout all the time; linear path, find a locked door, go into a side path to find the key, back to the linear path, repeat. It got boring fast, but that's not the case with TotLM4; nice layouts and even different map paths. - Rise of the Wool-Ball. Already mentioned but whatever; I found Shadow of the Wool-Ball boring, too Wolfenstein3D-esque for me. But the sequel is really fun and much better. Enjoyed it a lot. 0 Share this post Link to post
StormCatcher.77 Posted July 10, 2017 At the moment, I want to mention of: Counterattack (Mechadon) The Kerberos Complex (antares031) Autopsy (MyNameIs) Atlas Complex - Waste Processing (Guardsoul) UAC Vinur Prime Research Base (Zanieon) 0 Share this post Link to post
Jayextee Posted July 19, 2017 UnAligned Shadows of the Nightmare Realm Rise of the Wool Ball All three of these show amazing creativity in different ways, and are a great showcase of what this modding community does in particular; with the base engine, expanding upon that with what source ports can do, and the potential for new games respectively. UnAligned in particular impressed me with how radical a departure it is from most vanilla/limit-removing WADs. 3 Share this post Link to post
bonnie Posted July 25, 2017 On 7/19/2017 at 9:41 AM, Jayextee said: Rise of the Wool Ball yes 0 Share this post Link to post
bioshockfan90 Posted July 25, 2017 gonna throw a nomination in for lilith.pk3 as an honorable mention because it's weird and wonderful 5 Share this post Link to post
Voros Posted July 25, 2017 +1 to lilith. Definitely deserves a Nobel Prize Mockaward. 1 Share this post Link to post
Da Werecat Posted July 25, 2017 Oh, I remember my first impression of him. This will effectively cement it. 25 posts. 0 Share this post Link to post
an_mutt Posted July 25, 2017 +1 for lilith.pk3 - genuinely weird and creepy, in all of the right ways. Here's hoping it helps to influence future forays into what the weird and uncanny side of Doom modding can offer. 2 Share this post Link to post
Stige Posted July 28, 2017 Title: Triplex WAD name: triplex.wad [IDGAMES] Author: Memfis The Demon variants are cool and hard to kill. 0 Share this post Link to post
Voros Posted July 28, 2017 Unfortunately, triplex was released in 2014 and not 2017. 0 Share this post Link to post
Stige Posted July 28, 2017 Just now, Voros said: Unfortunately, triplex was released in 2014 and not 2017. Sorry, didn't see the date! 0 Share this post Link to post
paymentplan Posted August 1, 2017 Mentioning High Noon Drifter, by terminusest13 4 Share this post Link to post
Major Cooke Posted August 3, 2017 Banhammer for Mockaward. Brand new mod. 0 Share this post Link to post
Major Cooke Posted August 3, 2017 On 7/28/2017 at 7:15 AM, Voros said: Unfortunately, triplex was released in 2014 and not 2017. Doesn't matter, you can still vote for it. 0 Share this post Link to post
Dragonfly Posted August 3, 2017 46 minutes ago, Major Cooke said: Doesn't matter, you can still vote for it. You're not voting for anything. This thread is simply for providing the reviewers who write the Cacowards with mods to check out, as well as help them loosely gauge how much community interest there is in a mod. Also, if it wasn't released in 2017, it won't be in 2017's Cacowards, will it? 2 Share this post Link to post