CursedHeretic Posted December 10, 2016 Ok so what I need is a Cleric that can use any weapon I give it in Hexen including custom ones. Is this possible? 0 Share this post Link to post
scifista42 Posted December 10, 2016 Yes, it is possible. Here is how you create a custom player class: http://zdoom.org/wiki/Creating_new_player_classes Here is how you define which weapons it can use: http://zdoom.org/wiki/Weapon_slots 0 Share this post Link to post
YukiHerz Posted December 10, 2016 You may need to redefine the weapons though, last time I checked they all had RestrictedTo/ForbiddenTo properties. 0 Share this post Link to post
CursedHeretic Posted December 12, 2016 I'm having some trouble with this... Is anyone up for chatting in steam or facebook? I don't think I can figure this out on my own and I hate having to bother the entire forum with my noob questions :\ 0 Share this post Link to post
Graf Zahl Posted December 12, 2016 YukiHerz said:You may need to redefine the weapons though, last time I checked they all had RestrictedTo/ForbiddenTo properties. Not really, if the new player class does not inherit from one of the original ones it can use all weapons. 0 Share this post Link to post
CursedHeretic Posted December 12, 2016 Graf Zahl said:Not really, if the new player class does not inherit from one of the original ones it can use all weapons. So I should inherit from doomguy instead? I'm so confused on what to do because I want custom weapons as well and hexen only has 2 types of ammo on the hud.. 0 Share this post Link to post
Graf Zahl Posted December 12, 2016 Best inherit from base "PlayerPawn", copy all the contents of the class you want to copy and then everything else it needs. But since this new class is not related to the original one with the "ForbiddenTo" restriction, it can use all weapons. 0 Share this post Link to post