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ProfessorBucket

First Map - Outland Industries

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Hi everyone!
I'd like feedback on my first attempt at mapping, which can be found here:
https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/outland

Screenshots here:
http://imgur.com/a/8nNE4

My goal was to make a map that sits at about MAP09-10 difficulty from the original Doom 2 levels, with enough interconnected segments of the level that it doesn't feel like a linear collection of rooms. I'm particularly interested in your opinions on difficulty and encounter design, because I feel like I have the hardest time judging them myself.

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The level design was really nice and creative but sometimes just confusing, in my opinion there should have been more ammo on the map to pick up. Pretty good for a first map though.

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