ProfessorBucket Posted December 23, 2016 Hi everyone! I'd like feedback on my first attempt at mapping, which can be found here: https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/outland Screenshots here: http://imgur.com/a/8nNE4 My goal was to make a map that sits at about MAP09-10 difficulty from the original Doom 2 levels, with enough interconnected segments of the level that it doesn't feel like a linear collection of rooms. I'm particularly interested in your opinions on difficulty and encounter design, because I feel like I have the hardest time judging them myself. 0 Share this post Link to post
Ed_Deth Posted December 23, 2016 I liked it nice techbase. Try out mine. https://www.doomworld.com/idgames/levels/doom2/d-f/eddeth1 0 Share this post Link to post
Trupiak Posted December 23, 2016 The level design was really nice and creative but sometimes just confusing, in my opinion there should have been more ammo on the map to pick up. Pretty good for a first map though. 0 Share this post Link to post