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Kontra Kommando

ALIENS (TC) 2017 [version 1] + VIDEO

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http://www.moddb.com/mods/aliens-the-ultimate-doom/downloads/aliens-tc-2017

More Pics Here: http://www.moddb.com/mods/aliens-the-ultimate-doom/news/aliens-tc-2017-v-11

I have combined aspects of my other mod, Aliens: The Ultimate Doom with Aliens (TC) .

-A graphically overhauled and expanded version of the Warrior Xenomorph, along with a more advanced and deadly AI. As well as a multitude of new death-states.

-Weapons and items included from Aliens: The Ultimate Doom.

-I have left the textures the same, as they were from the original. With the exception of changing the Sky, and adding some dynamic lighting.

-Slight-randomization of items and weapons, while not deviating too far from the original layout.

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I love how the amount of people impressed here is usually inversely proportional to how much game media gets impressed.

Good job, looks interesting.

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How come in your video it doesn't have that floaty crap and torches in the middle of hallways/floor etc? Every version of these Alien TC have them except Colonial Marines.

The Pulse Rifle's aim/firing animation should be more center to the screen. Kicks around and makes it so hard to use.

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Spocks_Beard said:

How come in your video it doesn't have that floaty crap and torches in the middle of hallways/floor etc? Every version of these Alien TC have them except Colonial Marines.

The Pulse Rifle's aim/firing animation should be more center to the screen. Kicks around and makes it so hard to use.


That is an issue that some people have reported. But I'm not sure why it happens exactly. Are you selecting all of the files in the "Aliens (TC) 2017" folder, and dragging and dropping it on the latest version of gzdoom? I have noticed, that if you are loading conflicting files at the same time, it could trigger that to happen. Nevertheless, as you see in the video, it is working perfectly fine for me.

Like you said, I have seen other people experience that issue with other iterations of Aliens (TC).

I used this version as the base to build this remake:

http://www.moddb.com/mods/aliens-tc/downloads/aliens-tc-full

EDIT:

Are you playing it exclusively with episodes 2 and 3 of the Ultimate Doom? Because its not meant to work with other levels.

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Thanks, downloaded the newest version. Seemed to fix the issue for the Alien levels.

I have all effects turned on, but no flashlight. Not a big deal though.

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I have problem with last boss level with Ripley´s Work Loader.

It doesn´t work and my screen looks bad - as seen in added link:

http://imgup.cz/image/LHpX

 

I tried different versions of GZ Doom and this problem is in all versions.

Where can be the problem? 

 

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