VeeTHis Posted January 9, 2017 Hello. I was wondering something. In Doom Builder 2, how do I make switches go to that little texture that makes it look like it's activated after pressing it? The switch itself is using the SW2STON6 texture on it. The switch is suppose to open a hidden door. I'm using the Skulltag (Doom in Doom format) for this. Please help me! I mean, it just looks awkward without that little touch. EDIT: It's working now! 0 Share this post Link to post