Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Text between levels - How to?

Recommended Posts


I was wondering if there was any way to place a text segment between levels, like those you find the vanilla Doom between episodes.

I plan on making this wad where this guy tells the player something before every level, most likely to give out a warning of what is happening or to point out the objectives. I've seen some wads doing it, and I was wondering if I could replicate such effect to max-simize the lore effect. Thanks in advance.

Share this post

Link to post

In ZDoom-based ports, you achieve this via MAPINFO, by giving each map a different cluster number, and defining each cluster with a different EnterText or ExitText.

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now