CrazyDoomguy Posted January 16, 2017 I want remove function "fist", but how can I do? These dehacks should playable on TAS and Boom too. 0 Share this post Link to post
scifista42 Posted January 16, 2017 Most easily, redefine the fist's attack animation to wait 1 tic and immediately return to the ready animation without performing any actual attack. You can't prevent the player from selecting the fist. 0 Share this post Link to post
CrazyDoomguy Posted January 16, 2017 scifista42 said:Most easily, redefine the fist's attack animation to wait 1 tic and immediately return to the ready animation without performing any actual attack. You can't prevent the player from selecting the fist. Can you tell me more about this? What should I do? Post Dehack code would very helpful! 0 Share this post Link to post
BigDickBzzrak Posted January 16, 2017 Maybe there is a crude, hacky way of kinda removing the fist: making it another pistol. I'm not sure if it will work. You know, just change the fist's frames to pistol ones and its ammo type. 0 Share this post Link to post
scifista42 Posted January 16, 2017 CrazyDoomguy said:Can you tell me more about this? What should I do? Post Dehack code would very helpful!Frame 5 Duration = 1 Next frame = 2 Note that if the player presses fire, monsters will be alerted anyway.bzzrak said:Maybe there is a crude, hacky way of kinda removing the fist: making it another pistol. I'm not sure if it will work. You know, just change the fist's frames to pistol ones and its ammo type. This would work too. 0 Share this post Link to post
CrazyDoomguy Posted January 16, 2017 scifista42 said:Frame 5 Duration = 1 Next frame = 2 Did and it work!! Thank you!!! 0 Share this post Link to post