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CaptainManiac

[Help]I try to make a bigger map and every time i create/modify rooms HOMs are on run

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Hi.I have a one-map wad with a T-REX sized map and i progressed with only 2 rooms from the all map volume.When i try to make sectors and remove HOMs if there are and when i try to remove one of the HOMs another HOM is on the run.I will post a link and screenies for you to see the problem.
http://www.mediafire.com/file/ndqgd3i71qm88r2/MAP01.wad
this is the link
and those are the pictures,uploaded on mediafire,the last is the schematic view from GZDOOM Builder.






Please help me.

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CaptainManiac said:

and those are the pictures,uploaded on mediafire,

The links go to mediafire image view pages, not to the image files themselves, therefore you shouldn't put the links between img tags.

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Well, opening your map up in SLADE and running the map checker, I notice that you've got some mechanically-detectable geometry issues here.

Lines 28 and 29 are overlapping
Lines 31 and 32 are overlapping
Lines 34 and 36 are overlapping
Lines 37 and 38 are overlapping
Lines 40 and 41 are overlapping
Try dealing with those first.

Graf Zahl: The OP's map is using UDMF format with the ZDoom namespace, so I presume they're only targeting the Z-lineage.

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Graf Zahl said:

What engine are you using?

That map is simply far too large for the more basic ones.

I am using GZDOOM because it supports slopes

grommile said:

Well, opening your map up in SLADE and running the map checker, I notice that you've got some mechanically-detectable geometry issues here.

Lines 28 and 29 are overlapping
Lines 31 and 32 are overlapping
Lines 34 and 36 are overlapping
Lines 37 and 38 are overlapping
Lines 40 and 41 are overlapping
Try dealing with those first.

Graf Zahl: The OP's map is using UDMF format with the ZDoom namespace, so I presume they're only targeting the Z-lineage.


I have a 3D floor to make the map on 2 floors with TFOF.I will check the problematic lines.

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