Moments where you truly were freaked out

Doom 3 never really scared me, probably because I was expecting to be really scared compared to what was really offered.

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The game started freaking me out once I got to the Enpro plant. As a kid, the levels would take me longer to get through, especially for my first time, and the four alpha labs levels started to drag on. Then, all of a sudden, you have to kill a spider boss, the lost souls get freakishly introduced, and you're given the plasma gun. All that coupled with the changed atmosphere of the enpro facility made it feel like things got kicked up a notch. Delta labs did a similar thing.

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On ‎25‎.‎02‎.‎2017 at 8:43 AM, Voros said:

^IIRC that's the room where you find the joke PDA about how to do proper human sacrifices with goat blood.

 what the hell, which room is that? And what level??

 

 

 they took my baby truly freaked me out. The baby crying, then the demonic laugh from the mother afterwards. Eeeeeee

 

Dead Space is a super horror game, it is so fucking freaky, you guys should give it a try 

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On 7/2/2017 at 9:16 PM, CzechMate29200 said:

 what the hell, which room is that? And what level??

It's actually a terminal, not a PDA, and it appears in Delta Labs after you return from Hell, right before the exit to Central Processing. The terminal itself is corrupted and displays a red background with a pentagram and says evil things on it instead of the usual UAC interface. The message will be downloaded to your PDA as an email when you interact with the terminal.

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DOOM 3 is so cliche and full of predictable monster spawns and monster closets that any creepy atmosphere it does manage to build gets dulled by the actual gameplay.

 

On 7/2/2017 at 7:16 PM, CzechMate29200 said:

Dead Space is a super horror game, it is so fucking freaky, you guys should give it a try 

That game is a yawnfest.

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In terms of horror it is indeed a yawnfest, but it was still pretty fun back when I tried the first two games.

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It really wasn't scary tbh, even as a 12 years old kid, the game was way too much predictable when further progressing through it. I had fun times on it back in time though.

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What freaked me out was how all the toilets (the fixtures, not the restrooms) had faint "ahhh" breathings be heard from them. Also, no water in them. I always assumed there's a network of infection, and since how long?

 

The awesome thing of this being fictional is that you can't even research this stuff going on like you would in real life. You're at the mercy of authors, who may not even be willing to reveal what is it about.

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There is this area somewhere during the midpoint in the game where several monsters are being held in glass vats. One of the vats had an imp that jumped out towards the glass. This moment may not be particularly 'spooky', but it certainly made me jump. I felt very disappointed in myself afterward.

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On 7/19/2017 at 0:45 AM, printz said:

What freaked me out was how all the toilets (the fixtures, not the restrooms) had faint "ahhh" breathings be heard from them. Also, no water in them. I always assumed there's a network of infection, and since how long?

 

The awesome thing of this being fictional is that you can't even research this stuff going on like you would in real life. You're at the mercy of authors, who may not even be willing to reveal what is it about.

That would be one hell of a google search.

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The initial outbreak, all hell broke loose.

 

The first Pinky.

 

Gosh, THOSE HELL KNIGHTS!

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anytime an imp would spawn behind me and melee me scared the hell out of me

 

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I've been replaying the game for the first time in like 4 years, and I'm playing with the Overthinked Doom 3 mod.

 

Honestly I am not scared at all. It's really hard for me to get into horror games. I see Imps and I just think of all the lines of code dictating their movements. I see things flying off the wall and I just think of the thing I did to trigger that in the map definitions. :/

 

As a kid, I was terrified of Doom 3, but as an adult who knows mapping and programming, I no longer really can get into games like I once did. I do however appreciate and like the world they built, and I really like the story Doom 3 conveys and what not. I fucking love the PDAs and their audio diaries. I wish there were more of them.

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Lost Souls and Cherubs give me anxiety. Every time I hear their alert sound I get a little jittery and paranoid. I wouldn't say 'fear' or 'scared' so much as it's just a certain eagerness to get the hell away.

 

Oh, same with the Maggots also. I think it's the jerky movement that makes me uneasy. And the weird sounds they make while they creep along the floor and then suddenly pop up in your face.

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