JagDogger2525 Posted February 18, 2017 Hey all, I get a black\blank screen when I quit GZDoom and I have to hard reset my computer. I do not get this problem when I use any other computer. I thought it would have been the screen resolution so I changed it to the native resolution (1280x1024) and I STILL get the problem. It is hard for me to play Doom or test wads. I am using GZDoom 2.3.1 x64 and it started when I upgraded to GZDoom 2.3.2. What is the problem and how do I fix this? Edit: I changed the resolution to 640x480 and it was fixed but still, what is the problem when doing it higher? I have my other computer at a higher resolution than 1280x1024 and exits perfectly 0 Share this post Link to post
vita Posted February 18, 2017 What's your OS? Video card? OpenGL version (3 or 2)? Have you tried reinstalling your card's drivers? Do you use fullscreen or windowed mode? 0 Share this post Link to post
JagDogger2525 Posted February 18, 2017 38_ViTa_38 said:What's your OS? Video card? OpenGL version (3 or 2)? Have you tried reinstalling your card's drivers? Do you use fullscreen or windowed mode? Windows 10, GeForce 210, I don't really know how to check for OpenGL - not really reinstalling since I recently updated them - fullscreen Yet, like my edit, I did 640x480 and was able to quit properly but I want a higher resolution 0 Share this post Link to post
scifista42 Posted February 18, 2017 Just how high resolution are you using? I remember reading threads where GZDoom was reported not to work properly in very high resolutions (and it probably depended on the hardware / OS / driver as well). Try a lesser resolution and keep increasing it while it works alright, and settle on the highest that works. 0 Share this post Link to post
vita Posted February 18, 2017 JagDogger2525 said:[/b]I recently updated them[b] That might be the problem, actually. 0 Share this post Link to post
JagDogger2525 Posted February 18, 2017 38_ViTa_38 said:That might be the problem, actually. So it is the OpenGL - I tried it in Software Mode and it quits properly but then, how would I properly update the OpenGL? I have no idea how to find out which one I have upon the two you mentioned. 0 Share this post Link to post