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BETTER WAVES the Cyber Hell way

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I've come up with a way to have more control over how your waves play out. Its the wave system I use in my Cyber Hell series https://www.doomworld.com/vb/snapmap/88891-cyber-hell-new-play-through-video-of-new-map-e2m4-pride-beta/ and its set up to keep the pressure on the entire fight instead of thinning the heard out and trying to hunt down that last weak link imp or lost soul somewhere hiding in the room.

It keeps a constant flow of runts like imps, soldiers, and scientist low levels pouring in while you dictate how many and which big baddies come to wreck havoc on you. It also has a node for a boss that once eliminated kills all remaining demons in the wave.

Below is a picture of the line of code and a quick overview video on how it works. If you have any questions hit me up and if you yourself have come up with alternative wave types post them I'd love to see what others have come up with.

Video overview of the Cyber Hell Ultimate Boss Wave

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