ZDaemon Thursday Night Survival #289 - Moonblood



Moonblood is a freshly released megawad which you might have encountered before under the development name Revclipse or Reclipse. It features small to medium-sized maps with relatively low monster counts and that's why we will start the session with fast monsters, 2x monster damage AND pistol start on every map. Hope you'll come prepared.

The mapset isn't finalized yet so feel free to post your critiques and possible bug reports in the WAD thread.

DMFLAGS: 1174487140 / 806496256 / 0
Skill: Ultra Violence
IWAD: doom2 or freedoom080
PWADs: moonbld_v1_2
Maps: 01-30, 31, 32
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes

Date: 23rd February 2017

Euro session: 19:00 GMT/14:00 EST at [L@P], Germany (usually lasts over 6 hours)

Get ZDaemon and join in.

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Something i've been curious about. Why is the alternative iwad allowed on ZDaemon TNS freedoom 0.8.0 instead of...well..... 0.11.1 (as of this writing)?

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Danfun64 said:

Something i've been curious about. Why is the alternative iwad allowed on ZDaemon TNS freedoom 0.8.0 instead of...well..... 0.11.1 (as of this writing)?


Because it is hard-coded in the port (AFAICT).

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YO-DE-DOO-DE-DAA-DE-DOO-DE-DAA-DE-MOOOOO-DE-AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA


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Deadwing said:

I have no idea what is happening hahahahha


Welcome to TNS, a place where the BFG you are about to grab on the floor shoots you. while yodeling.

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@Deadwing
Just to be clear, for you and everyone else who never visited TNS - you can expect a session full of your typical old school Doom experience.

But sometimes, TNS admins like to have some fun and it can get pretty wild as is nicely demonstrated in the videos above. A word of warning: if it behaves strangely, it can probably instakill you; proceed with caution :)



Session statistics follow:

First blood:
DaIcemann76 | killed by a zombieman 24 seconds after joining

2x damage was turned off during attempts at MAP22.

Peak server population:
29

Overall number of players that connected during the session:
96

Player death counts by obituaries:

    2 thought they saw a zombieman.
    1 killed himself.
    17 died.
    41 mutated.
    3 were squished.
    3 went boom.
    13 should have stood back.
    6 were killed by a zombieman.
    69 were shot by a sergeant.
    74 were perforated by a chaingunner.
    1 was slashed by an imp.
    89 were burned by an imp.
    4 were bit by a demon.
    9 were eaten by a spectre.
    17 were spooked by a lost soul.
    0 got too close to a cacodemon.
    22 were smitten by a cacodemon.
    10 were punched by a revenant.
    94 couldn't evade a revenant's fireball.
    50 were squashed by a mancubus.
    25 let an arachnotron get them.
    2 were gutted by a Hell Knight.
    43 were splayed by a Hell Knight.
    0 were ripped open by a Baron of Hell.
    9 were bruised by a Baron of Hell.
    26 were incinerated by an archvile.
    0 stood in awe of the spider demon.
    12 were splattered by a cyberdemon.
    3 met a Nazi.
    0 were surprised by the zombie's weaponry.
    2 were mauled by a Mauler Demon.
    0 were charred by a pain soul.
    0 were melted by a pain soul.
    0 suffered psychic trauma from an aracnorb's brainwaves.
    0 were perforated by an Arachnophyte.
    2 couldn't dodge a destructor's rocket.
    0 were terminated by the Badass Cyberdemon.
    1 decided to become a martyr.
    --------------------------------------------------------------------------------------------------
    650 deaths overall.
Session lasted for 9 hours and 24 minutes and ended in the 1st rota with the last map played being MAP32. Last finished map was MAP31.

top 10 players with most deaths (deaths/joins, death ratio):

Keyboard_Doomer  59/66,  89.39%
fred512          54/64,  84.38%
SPAZ             45/50,  90.00%
DaIcemann76      27/27, 100.00%
ErisFalling      23/25,  92.00%
Malfunction      23/29,  79.31%
aerosmith3000    22/23,  95.65%
AnimaZero        21/28,  75.00%
rhinoduck        20/24,  83.33%
aprosekin        19/28,  67.86%

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Haha nice, I'm glad you guys got into the end! Lots of deaths against Imps and Revenants D: Also, 3 met a nazi, I guess that was the final boss hahaha

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Deadwing said:

Also, 3 met a nazi, I guess that was the final boss hahaha


Yeah, the final boss replaces the Nazi so it uses its obituary. You can change the obituary text in dehacked, like so:

OB_WOLFSS = %o was swatted by a rather oversized moth.

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