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Aracnocide [Update 15/08/19]

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Hello guys. This is my first thread on doomworld forums, and my first project created. Details in spoilers. Have fun!

Download links, go to the end of the post!



What is this?
Aracnocide is a Weapon/Enemy replacement mod for the GZDoom Engine. Features four classes and more than 70 weapons.

It's always good to remember:

1 - All enemies in the enemies pack are replaced with different kinds of spiders, scorpions and wasps. If you're ARACHNOPHOBIC or you don't feel too good with spiders/wasps/scorpions/insects, play at your own risk and consider yourself warned, OR, use the weapons only.

2 - The main file is NOT intended to be compatible with Brutal Doom, TrailBlazer, Demonsteele or other mods that change overall gaming experience. I suggest using the enemies or weapon packs for other purposes.

3 - I like true feedback. I like to read your opinions. ;)

4 - Each class has its OWN weapon set, and many weapons can be upgraded!




Here's the names so you guys can know who i'm talking about :

// Coding Lessons and Special Thanks in no order, just the names.

  • WildWeasel
  • Zaero
  • CaptainJ
  • YukesVonFaust
  • LedIris
  • Deii
  • ChronoTeeth
  • Ghastly_Dragon
  • Captain Red
  • Sgt. Shivers
  • The Railgunner
  • Ispook
  • Jekyll Grim Payne/Zer0

    Last but not least, my wife and my cat. :)

    // Sprites And Sounds (Spiders, weapons, objects...)
  • Ninhil
  • Crudux Cruo
  • CamaleonMaligno
  • unRyker
  • open game art.org
  • Nash
  • Sgt. Mark IV (Some Brutal Doom Sounds and a few sprites/lines involving screen effects.)
  • Captain Toenail
  • Random Talking Bush, Magma Dragon, Tonberry2k, Team Future (These four because of a blue barrel!)
  • HexenMapper
  • Trevor_402 (for evil dead sounds for the chainsaw)
  • Cutmanmike (for Disruptor Sprites).
  • Dunkelschwamm
  • Dolphman
  • iteachvader
  • FreeRockMidis
  • TorridGristle (Many, many resources!)
  • Archon
  • TheZombieKiller
  • Cyrus Annhilator
  • Xenoxols
  • DoomNukem
  • RSL
  • Zero X. Diamond
  • Scuba Steve
  • Dr. Kelexo
  • Mike12
  • JoeyTD
  • SeanLao
  • rgveda99
  • Jimmy(fonts) (well, for fonts). :D
  • CaptainJ for some Wolfenstein Mac Sprites.
  • SladeEXE (Doom64 Sprites)
  • GhostKillahZero
  • Tristan885
  • The Master Hand Sheet from the ZDoom forums.
  • Dynamo
  • SmithyGCN
  • Maxim
  • Capcom
  • Banjo Software
  • ID Software
  • Velocity
  • 3D Realms
  • Lobotomy
  • GT Interactive Software
  • Insomniac (Disruptor Stuff)
  • Rebellion
  • Valve
  • Square Soft/Enix
  • Konami
  • Freedoom
  • THQ
  • Namco


Since this is ALWAYS in progress, feedback is needed and ALWAYS appreciated. Please be sincere and expose your ideas! I would like to read and answer them, PM them or answer them here on the thread. I would like your views on the new enemies, weapons, everything!



Download Links:

Enemies pack

Weapons pack

The Hives of Madness

This levelset was especially designed for the game by user Mosshopper. It uses the Too Much Brown Texture Pack by Tormentor667, which you can get here:


Thanks for downloading!


Edited by GAA1992

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Thanks! The mod has changed a lot in the past months, with new classes, many guns and some fast paced enemies. I hope ypu enjoy it! :)

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I am bumping this thread (as well as some others soon) because Aracnocide is getting some updates at ZDF and this thread was way too outdated. Hope you all enjoy the new stuff.

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