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Bread Knight

HELL RAIDER 1.4 FINISHED WITH A GIANT UPDATE

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LETS'S ROCK!!!
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This is a mod about hardcore weapons, enemies and rock

requires gzdoom 2.4 or later

So what's it got to offer?

 

 
  • Weapons
  • epic kool graphic$
  • Double jumping
  • Long jumping (crouch+jump)
  • Tilting
  • Motorcycle
  • a bunch of new hellish enemies
  • And some other cool stuff

 

SMASH MOUSE TO DOWNLOAD HELL RAIDER!!!

 

screenies (even more have been added)

Spoiler
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    WOZxJY4.jpg?1
    AzXhz2a.jpg?1
    CuuGkEp.jpg?1
    Eh77FZ3.jpg?1

 

CHANGELOG 1.2
 

Spoiler
  • made the axe a bit faster
  • gave the axe a new decal
  • added a cryobow
  • added a tommy gun
  • added more effects to some guns
  • added ammo drops (this might be temporary)
  • added sound effect's
  • made the disneyguns's altfire a lot more powerful
  • changed the bouncing with the disneygun bullets, they bounce on all surfaces now
  • long jumping's farther now(to long jump you press crouch and jump)
  • and some other cool stuff

 

changelog 1.3

 
  •     beefed some guns
  •     added a ton of new sounds effects
  •     added a guitar
  •     added an auto harpoongun
  •     added a gyrojet
  •     added a hud
  •     added a few new features for some guns
  •     added a single health pickup sprite (more are coming soon)
  •     many new effects for many things
  •     ive lost track of all the things

 


changelog 1.4

 
  • ok holy shit to much stuff was added
  •  
  • 8 new enemies
  • 2 new weapons (barrel launcher , cerebralbore)
  • even more effects
  • brand new altfire's
  • you dont start with every weapon anymore

and waaayy too much stuff

Edited by Bread Knight : update

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Oh boy, a motorbike into Doom? Now this looks fantastic.

 

Anyway, what kind of gun is the one in the 3rd screenshot?

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7 hours ago, walter confalonieri said:

Oh boy, a motorbike into Doom? Now this looks fantastic.

 

Anyway, what kind of gun is the one in the 3rd screenshot?

Oh that, Well me and another guy worked on it for awhile, 

its got more than 200 sprites. Its a double barreled shotgun with bullets that bounce all over the place, i wont tell ya the altfire.. you can try that yourself

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1 hour ago, Ed_Deth said:

Looks neat.  What iwad are you using.  Are there any maps yet.

this mod is supposed to be played with doom 2. no maps since i have no map maker...and im not a guy thats good at that, but i do want to add maps

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played the 1.1 version on gzdoom latest SVN and recorded a video about it, just need to be fixed and in my original idea i'll put some kind of commentary over it...

but until then i told you about the mod itself:

 

i found it a nice mod, the only and major problem i found is that when you get a new weapon from the original Doom, you can't change them finding stuck with that gun until you can't finish the bullets, the only way to change to the new guns is via keyboard command...

Overall, nice and fun mod, if there's a way to make it playable on zandronum it could be way better, i see this as a funny mod for LMS plays...

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7 hours ago, walter confalonieri said:

played the 1.1 version on gzdoom latest SVN and recorded a video about it, just need to be fixed and in my original idea i'll put some kind of commentary over it...

but until then i told you about the mod itself:

 

i found it a nice mod, the only and major problem i found is that when you get a new weapon from the original Doom, you can't change them finding stuck with that gun until you can't finish the bullets, the only way to change to the new guns is via keyboard command...

Overall, nice and fun mod, if there's a way to make it playable on zandronum it could be way better, i see this as a funny mod for LMS plays...

I really appreciate your feedback and i will totally try to fix your problems. making a video of it so soon might be a bad idea since its so early in the making, but i wont stop you from making a video and i really appreciate you putting your time into making a video. Have a wonderful day!

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