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galileo31dos01

Your first time playing Doom

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So in my first topic ever in this forum, I want to ask you doom players: 

 

  1. When was the first time you ever played Doom?
  2. Which version?
  3. What do you remember from your first playthroughs? 
  4. How did you feel at that time? compared to how you feel nowadays playing it
  5. Umm, anything you want to add related to my questions...

 

In my case I was like 4 or 5 years old, my mother had a PC with Windows 98, she bought the game which came in a CD, I'm pretty sure it was the first episode of Doom. All I remember about the game are the bonus items with their corresponding sounds, a red key-card from a long distance, an Exit sign with a switch I couldn't flip and I didn't know why, the green and blue armors for sure, all of the faces of the marine, including the rare one, the way he falls when he dies, but nothing about the playability, maybe that the scenario was very dark, but nothing about the monsters which is weird. So I can't really remember how I felt about at that time, but I definitely remember when I played it again a few years ago. All of the medium to high level monsters really scared me, especially the baron and the mancubi. Nowadays they can only catch me by surprise but I can handle them. 

 

Probably other users did these questions before, but I just wanted to share my experience and read others, if you want. 

 

EDIT: Oh shit I just found another thread like this, anyway... 

Edited by galileo31dos01

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Your mom bought Doom? Coolest mom ever!

 

For me it goes back to around 1995 and 1996. My dad was already into it and had it on our super old DOS computers. This was before Windows 98 was even made. I was just a little kid then, but playing Doom and Doom II was the most fun I've ever had. Loved those games and kept playing it for years and years after through multiple OS upgrades and still play it to this day and now making maps/mods for it! Obviously the version was the original floppy disc DOS version. What I remember the most was how real the environments looked at the time, and how I could feel like I was really there.

 

At the time the graphics were amazing, and now seeing the DOS version in 2017 you are blown away by how they look compared to some of the newest stuff with UE4 and the like. It really has come a looooong way since then. I'm wearing my nostalgia goggles with pride because I still say that classic Doom even with it's primitive graphics beat out any modern game. I actually prefer the graphics to be simpler, puts much more focus on the game to be good on its own right.

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The main reason I play Doom is purely because it never gets boring, no matter how many times you've played the map. Modern games get old for me the moment I finish them. Becomes boring as hell to play through again, because that feeling is gone.

 

Oh, I was checking out Doom a few years back for the first time, cause I liked looking through all the old games of the past. I wasn't into it that much then, just wanted to finish it, and I enjoyed every moment. I was more into Quake at the time, and suddenly here I am saying "Doom is life, Doom is love". A video on Brutal Doom showed me all things about Doom I never knew about, and my Dooming experience got even better when I got my hands on GZDoom. Millennial "first Doom" experience here :P

 

Fun fact: Believe it or not, when I first heard of the name "Wolfenstein 3D" I thought it would be some gothic fantasy game related to werewolves XD

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First time I played Doom was in 1995 on PSX with a friend. We were 15 years old and played the whole day in his bedroom, in the dark. I was my first FPS and I found it exceptionnal. The sounds of the ennemies spotting you, the graphs, the music fucking with your nerves, the hellish background, the demons in-fights ... I told myself, this is the shit ! We were already pretty worked up and then came E2M8 : the (infamous) Tower of Babel.

 

We found ourselves in the first room : 4 switches, 4 corpses and one mega armor. Dude, something's up ... we opened the doors and we saw a soulsphere, one rocket launcher and a fuckton of rockets. OK, something's definitely up ! We shot the first lost soul and ... WTF is that roar ?! We froze. The noise, ka klonk - ka klonk - ka klonk, louder and louder. We waited behind the door, the fear making us unable to move. 

 

And then, the cyberdemon entered the room and splashed us on the wall. We literally jumped from his bed ! Man, good times ...

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When I was little, I wasn't allowed to play any games involving guns, but Hexen & Heretic were OK. Later on, we converted to Christianity, and magic was thereafter seen as evil and witchcraft, so those games ceased to be OK. Eventually, shooter games were permitted in our house, but nothing involving fantasy, demons, magic, etc. Just Call of Duty, Wolf3D, stuff like that.

 

First time I played Doom was in college, 3 or 4 years ago. I started playing Hexen & Heretic again (without my parents' permission or knowledge) with a buddy of mine. After we finished them, my buddy suggested we move on to Doom. So we did. I remember being less than impressed with Doom 1 (given all the hype that I had heard about the game growing up), but more impressed with Doom 2. About the time I graduated, I discovered Scythe, with which I was very impressed, and then a whole Doomworld loaded with a lifetime supply of WADs to play.

 

So when I call Doom the greatest FPS of all time, it's not actually due to "rose-tinted nostalgia."

 

EDIT: When I was playing in college, I didn't even know what a source port was. My friend and I set up co-op games on DosBox... fun times! XD

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I was only 5 when it came out originally, but we didn't have a computer in our house, too poor for that stuff. But, a school friend had a machine that ran it and I played a little bit of it then, didn't get hooked on it though no time for that but it was fun and I did enjoy it. Then the PSX port came out and we already had our brothers PS1 on loan and he got Doom for that and handed it over to us. We played it a fair bit and that was what got me into it further.

 

So I had always played it on PS1, largely not remembering what the original was like. We soon got a PC in 2000/1 and Doom?....Nope, didn't play Doom on computer until about 2008, really late. I had played Doom 3 when it came out though, thought that was cool. So up until that point I had only played the PS1 port, and when I played the original again I instantly moved onto it...I mean I love the PS1 port, but the mod-ability and easy to play set up of what Doom is today, I kept with that..and now there is a PS1 total conversion mod, best of both worlds.

Been playing more and messing around making and playing WADs ever since.

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It was around 95 or 96 at a friend's house. He was not good at sharing, so I did a lot of staring at the screen as he played. It was Doom 2, and the Plasma Gun and IoS had a big impression on me, along with The Spirit World. One thing I've noticed over the years is that my impression of how large a space is in the game has tended to shrink, and this has continued as I play pwads. My first pwad was I think Going Down a couple years ago, but I didn't yet have the skills or experience to fully appreciate it. (For example, I thought the levels were average sized.)

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1: The first time was about... 2 years ago; I wanted to play it before that, but I could not find out at all how to make a source port work, but at that time, I didn't know that it was as easy as downloading Doom 1 or 2 on Steam and selecting the IWAD in the source port start menu...

 

2: I started off with Doom 1 (Steam Edition) on Skulltag. Even though it's dead and has been that for a while, I use Skulltag for almost all of my source port needs. If I want to run a mod that is anything other than a map(s), or music, GZDoom is the way I go.

 

3: I remember dying A LOT. On E1M2, I got lost, quit for a week, came back, and got past that level. I only had about 25 health left somehow by the end of E1M2. I also remember spending about twenty minutes trying to figure out how to aim up on E1M1.

 

4: At that time... I felt very noob-like. I was pretty angry at my little skills, and how the most common thing I did in Doom was dying. I was very bad at strategy back then, and I really just rushed into rooms, and this caused me dying a lot. Nowadays, I like to do strategy, like in a large room with a ton of enemies, I kill a few, let them in-fight if they do, and kill the rest.

 

Bonus Question: At that time, I felt like Doom Mapping was VERY complicated. I downloaded Doom Builder 2, and had no knowledge on what to do. I fiddled around with some things, and made my first map: it involved a ton of enemy spamming, and it got rejected from /idgames. Second map, it sucked. My third map (Temple Palace) is 100x better than the... other two mapping attempts I made. The one I'm currently making (Heavy Steel) is better than all of them, obviously.

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my dad bought one of the big PC mags with articles and reviews concerning games... I'd poked around at the demo episode of Doom before, but one month the magazine had a cover disc with the results of a mapping contest for vanilla Doom so he bought the full game as well :3 I don't remember teh timeline, but the version we had included Nightmare skill but not the fourth episode. it took me hours to navigate the levels which were bigger than any game I'd played before (retrospectively, getting lost in E1M7 is a little embarrassing but I certainly managed that) and the atmosphere seemed so scary that I crept around the levels at snail's pace, but I was so inspired by the way people were making new levels for the game that I decided I wanted to beat it!

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Think it was 96'. My mom paid a couple of bucks to two teenage neighbors to install some video games on our home computer. They installed Mortal Kombat 3, Worms 1, Doom 2, Heretic and a couple of classics I can't recall. I liked Doom 2, she liked Heretic. I was never scared of Doom at all and I didn't think of it as a horror game. Also yes, I played Doom 2 before I played Doom 1.

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was the flash version of the game, i find the controls quite confusing (i didn't know how to strafe pft) and get stuck in e1m1, today i just suck.

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1--- Was in my early 20's and in the military still. I had always been a console gamer (NES, Snes, Genesis), so PC gaming was a completely foreign land for me. I was aware of Doom of course (and it's predecessor Wolfenstein 3D), but till that point, I had only played the Snes version of Wolf 3D (yes, the vanilla G-rated one...haha).

 

2-- Very first version of Doom I played was for Sega's 32x add-on.  Even though that was a severely cut down version (at the time I hadn't realized that), it was damned fun and it certainly beat it's contemporary competition (the Snes version, the Jaguar version, and certainly the 3DO version).  This version completely ruled for me, till of course, the Playstation got Ultimate Doom which had some extra bells n whistles along with the more complete versions of Doom 1 and 2.

 

3 & 4-- At the time I played the 32x version, I thought it was the coolest damned thing ever. I played lots of platformers, fighters, schmups, and RPG's, but this wonderful monster filled FPS game was just a whole new world for me. I remember the game being hard at first for me, because I was so used to accounting for "up down left right" that the concept of '3D movement' (even though it was faux 3d) was hard for me to grasp at first.

 

I died a shit load of times, but kept coming back for more. I also remember not really caring for the soundtrack, so I played the 32x version with just the game sound effects.

 

Nowadays, thanks to the large community of modders, I still enjoy the game, even in the face of modern FPS games. In fact, I really do prefer the Doom 1 and 2 styles to Doom 3 and even the newest Doom 4. Nothing wrong with those games, but they just can't touch the feeling of pure monster killing and wonder that I got playing the original versions.

 

And of course, with sourceports, I can enjoy some extra features added into my dooming in addition to more levels in the form of different rulesets and monster packs (Brutal doom and Scaliano's monster shuffle for instance), along with features such as jumping and crouching and better 3D made possible through things like GZ Doom.

 

Thank you Id Software for creating this iconic and legendary game and thanks to all who continue to make new and interesting stuff to add to my sourceports!

 

Doom will, indeed, live forever!

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-When was the first time you ever played Doom?

Somewhere in 97's.
-Which version?

Playstation Doom. But PC Doom much later.
-What do you remember from your first playthroughs? 

I thought Doomguy is escaping from prison or something. I did't knew the plot these times.
Later in PC Doom I have been very surprised: High level elevations, archvile, wads, online multiplayer, source ports, e.t.c...
-How did you feel at that time? compared to how you feel nowadays playing it

I researched Doom games by myself.

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My first experience with Doom was the SNES version. Couldn't understand why I kept dying, until I turned up the brightness on my TV and realized I'd been standing in nukage which I was unable to see, LOL! This port of the game wasn't very impressive at all, as one was unable to save, even at the end of a level, and had to play through an entire episode in one session. Still, the novelty of the game and the challenge kept me going, and things improved hugely when the Playstation version arrived. 

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1. Probably bang-on 23 years ago (not sure exactly when - got old-fart memory :P)
2. Uhh, one of those early shareware versions when there was still a swastika in E1M4.
3. How amazing the game was. In hindsight, it really was an incredible episode of DEWM!
4. Shit scared when in dark places while being munched on by spectres (faaark!). Still lovin' it.

 

:)

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I was around 10 years old when I played the full version of Doom for the first time...along with the full versions of Wolfenstein 3D, One Must Fall 2097 and Raptor: Call of the Shadows, around 1994. I always liked the atmosphere of Episode 3 due to its hellish environment. The entire atmosphere of Doom became more scary when we finally managed to buy Sound Blasters and heard the growls of demons everywhere every time I play the game. Then got to played Doom II around 1998 and always used the noclip cheat just to kill the last boss since I had no idea how to kill it back then. 

 

The fact that many people still play and make mods around the classic Doom games is a testament to its longevity and appeal that's unfortunately lacking in id's releases later on.

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On the Playstation in '95. I was about 8 years old. My memory of that time is pretty foggy, but suffice to say, I'd get a PC and a copy of Ultimate Doom a few months down the line.

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I first played around 5 years ago. When I was searching for scary horror games (we play with my friends sometimes games like Outlast), I got to see Doom 3 in a random top 10 video. And I said to myself: <<I want to play that, but I also want to see the older games first, so that I understand the evolution of the series (I'm that kind of guy)>>. And like this I bought the Ultimate Doom and Doom 2 first, because I saw at the time that only Doom and Doom 2 were made by id.

At first, I laughed a bit on the graphics and I proceeded to play through the first episode. Little did I know that I would become hooked by it.

Doom had already become my favourite game, after I finished the second episode. Never before have I liked a game so much. The speed, the music, the weapons, the shotgun, the theme. I got to love the game as I played more of it and I keep learning stuff about it even today. 

 

I remember the labyrinth in E1M4 (a pinky scared the shit out of me then, as I wasn't expecting it) and the hexagon (I think) with imps in E1M4, which opened upon stepping on the area with the light (I think I'm in love with that map). Also, I remember getting stuck, while playing Slough of Despair due to being very trigger happy at the time (HOLY SHIT, the map is a hand!!! Just now I got to notice it).

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I honestly don't remember the very first time I fired the game up, but I know that it was in 1994 (possibly '95 but I doubt it) and it was shareware Doom on floppy disk. My dad ignored the fact that our computer was slightly below minimum requirements and lacked a sound card. I played the shit out of it anyway, and to some extent those scratchy PC internal speakers sounds are ingrained in the back of my mind, even now. In order to get a decent framerate, I had to play in low detail "postage stamp" mode, but god damn if it wasn't some of the most fun I had ever had. I remember immediately understanding that it was a far superior game to Wolf 3D, not only visually but also mechanically.

 

It was also evident that it was a more "grown up" game, what with the dramatic use of lighting, the less cartoonish palette and the explicit use of violence. My fascination with science fiction, occultist themes and weaponry are all tied to that legendary year. It was a real treat a year or two later when my dad installed the game (and eventually Ultimate Doom and Doom 2) on his laptop, which while still lacking a sound card, it ran at a far better framerate. My delight kept amplifying because not long after, I experienced the game on the Playstation, and eventually when my old man upgraded our computer, I got to experience it properly on PC, so hearing those MIDIs for the first time was exciting. 

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1.) When was the first time you ever played Doom?

 - it was at my uncle's house in the early 2010s. i had my dad's laptop to play some games because, let's be honest here, there's really not all that much to do in upstate new york. because the laptop was a crappy windows xp laptop, i brought along some low-spec games that i had torrented. two of them were doom 1 and 2 on zdoom.

 

2.) Which version?

 - no clue!

 

3.) What do you remember from your first playthroughs? 

 - well, i cheated my way through them because i was a little sack of crap as a kid, and i remember getting lost. a lot.

 

4.) How did you feel at that time? compared to how you feel nowadays playing it

 - i thought it was pretty fun, i liked it. obviously now i like it even more than i did at that time, that's why i'm here, but i never thought i'd ever get into the game so much. now, it's pretty much my favorite game of all time!

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I remember like it was yesterday... 2004 My Dad came home from work with a illegal Copied CD ( The Game was banned in Germany at that time) only with the word "Doom" on it... I only knew Wolfenstein3D (which is still banned in Germany...) at that time... He started it and there it was :D the shareware Version of Doom ! From that Day I played it Every freakin Day ! my mom hated to see me playing these brutal games and I already had to hide Wolfenstein from her ^^ and If my mom was at home and i couldnt play it myself I just watched my Dad playing Doom and later Doom II :D

 

Last Year after a decade I gave my Dad Doom 2 because he asked me If I remember this one Game where you had to shoot stuff and search for keys haha... I felt like a Kid again when i sat next to him and watching him Play Doom II only with the Keyboard :D But this time I knew where the secrets are ^^

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One winter day in 1993 my oldest brother came home with a friend, some floppy disks and a notepad with cheat codes written all over it. They installed the shareware version of Doom on our home computer in our living room and played the game while I got to watch over their shoulder. I was 4 years old.

 

When they were done with it I got to play the game afterwards on I'm too young to die and all the cheat codes turned on. I played the first episode from start to finish and was completely mesmerized by the game.

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Haha, I first played Ultimate Doom on the iOS sometime in late 2012. Subsequently picked up all the classic Doom games in early 2013.

 

Playing an FPS on a touch screen, as it turns out, isn't much fun.

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When was the first time you ever played Doom?

1999 or 2000

Which version?

Doom 2

What do you remember from your first playthroughs? 

Map 01. A friend's dad was setting the game up, he played it untill The Gantlet and then I got to play it from the start.

How did you feel at that time? compared to how you feel nowadays playing it

At the time I played with cheats on, so I played just to see all the enemies and levels. I also got lost a lot. Especially in the Suburbs level. Half an hour spent searching for the exit and then I finally found those black boxes in the corner. I also felt like the level designers deliberately tried to trap me.

Nowdays I actually got to play all of them as they were intended. There's a lot of iwads to go through.

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Sadly, I was not alive when the original Dooms came out, but when I was little my dad and I went and picked a computer out for the first time, he bought Doom 3 and I sneaked my way into the room to watch him. Eventually around like 6-7th grade when I got my laptop I stole the thing and finally got to play through it after playing the original on IOS. E1M4 was the map that always stuck out to me playing it on IOS, loved the music, loved the design, though playing it on IOS wasn't nearly as good as on the computer...I then proceeded to buy every version of Doom I could find and run

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My first time was playing Doom64 at my cousins' house; they had this old CRT TV mounted over the top bunk of their bunk beds, so it felt like a secluded gaming loft, high up in the corner of the room, ducked against the ceiling. I remember realizing that Doom was some kind of cultural touchstone that I'd heard of elsewhere, and the 2d art assets floating around in a 3d world seemed really funny to me at the time. It was a couple years before I played the PC Dooms and realized what all the different versions were.

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I have no idea what was the first time I played it  but I know my parents said I knew it when I was between 2 and 3 years old watching my dad play it :p. I remember my dad getting stuck in the last 5 maps ,map06 and freaking map02 (He played doom 1 without running, Absolute madman, A friend told him he could hold shift to run..) for ages (He had no idea you could save mid map haha), Map30 took ages! I know I played Heretic and Supaplex before doom though (Between 1995 and 1996), Was weird to play with no inventory system and no scary wizards chanting everywhere once I started doom.. Still think D'sparil was a way more impressive fight than even the e2m8 cyber to this day, Sure he doesn't have the MOOOOO but his fight is intense from the start to the end (At least when I could barely strafe from time to time, Stupid default keybinds.). I have no idea what I finished first doom 1 or doom 2, Whatever my parents decided to run on dos at the time. [Learning the magical CD command felt like magic!]

 

First doom version was at least 1.2 since it had Nightmare difficulty. Most of what I remember is specters were the scariest monsters even when weak as hell. Probably cuz all monsters share the same active sounds and on software CRT they were way harder to see. I won't lie I find it more fun nowadays. The scariness fully goes away after a play through or two and luckly you are left with a great action game. I still prefer heretic though, Well modded to be harder anyway (The balancing was great for a newbie but it is just a piece of cake now).

 

Funniest memory though? Seeing Hexen on one of my father's friends PC and bugging him for days for the super awesome looking game that feels related to heretic (I had no idea it was even called Hexen : Beyond Heretic haha). Or seeing Heretic's e2m9 demo and really searching for this fun looking map.

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Not sure my age at the time but my 5 year old son was having friends over for a sleepover birthday party. I took them to the rental store and they picked up several games, one being DOOM for Nintendo (the first one, not 64). As I watched them play it I was amazed at what I was seeing, this game was freaking awesome. I had played Catacombs and Commander Keen before on my (at the time awesome 486 WHOOP! ) but they paled in comparison to what I was seeing. They fell asleep about 11;00 pm and I played it till 5 in the morning. Didn't care that I couldn't save game either. Then I found out I could get it for PC and the rest as they say is history.

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1999, DOOM shareware, most probably v1.2, on an old 486DX4-100 typewriter, later DOOM 2 v1.666, Ultimate DOOM, Heretic, Hexen, TNT. I couldn't survive even E1M2, so I explored all maps with IDDQD/IDKFA and only after that I started "normal" playthroughs... It was rather difficult even on HMP and almost impossible for me on UV. But it was first time, in two or three months I managed to complete DOOM 2 on UV with less than 10 deaths.

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