You know how when there's a powerup in Quake, the effect of it goes away?
Is there a powerup property for DECORATE that adds that effect?
I remember seeing a ZDoom thread talking about Powerup.FadeSound sound, something like that. I assume that was for ideas, since I couldn't find any other information on that.
You know how when there's a powerup in Quake, the effect of it goes away?
Is there a powerup property for DECORATE that adds that effect?
I remember seeing a ZDoom thread talking about Powerup.FadeSound sound, something like that. I assume that was for ideas, since I couldn't find any other information on that.
Share this post
Link to post