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Xindage

Phase 1 Ch 2 > Dev Thread (Bonus Map11)

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Posted (edited)

So I finished adding the dm spawn rooms, they contain the necessary weapons to make deathmatch playable whitout ruining the coop gameplay and here's the locations. (10 Dm spots and 1 Exclusive Dm Shortcut.)

Spoiler

Screenshot_Doom_20190808_001411.png.51f65aa6c9b847183437a3aaadb54b12.pngScreenshot_Doom_20190808_001333.png.3b13b0cd3296c281e7072e8fe8b4a266.pngScreenshot_Doom_20190808_001325.png.c412c189dffc8d69eaf3f5a34fe9b8c1.pngScreenshot_Doom_20190808_001310.png.0afe38f42858b7972faa1522042d06b4.pngScreenshot_Doom_20190808_001301.png.dd8847a74cd9647da9fc757c0cf4ce44.pngScreenshot_Doom_20190808_001246.png.29a607fb83be8d9498b88803a176cbca.pngScreenshot_Doom_20190808_001534.png.3599db82168dc8c4eb2188435b482090.pngScreenshot_Doom_20190808_001503.png.84dfb4379452e3b72cea99fa8b61b22e.pngScreenshot_Doom_20190808_001453.png.86b7d139b897a0bf4c059bb0d7686021.pngScreenshot_Doom_20190808_001443.png.d1d1b2a83af59a127486ce7fce6823e6.pngScreenshot_Doom_20190808_001434.png.0ab8837c91ad07cb58772331f31d4b29.png

None of these areas appear on automap so it's safe to say that's not going to bother you in finding the all 100% secrets.

I'll not release the wad right now due to a necessary thing that I have to fix before releasing it here, anyway I wanted to show you guys the progress of the map so far, there's not much new things to come aside from some thematic edits.

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Posted (edited)

Ok from now on there's nothing that I want to change on main coop layout. Some examples of the main layout edits:

Spoiler

image.png.556722606b0130c0bf8c0cb621a72ce2.png
This place is aways open by default, no more switch hunt.
image.png.afb4eaecf42532b41988872858aed813.png
Want a rad suit?
image.png.3f346fe6400cc711ddfba5aee1b27e61.pngJust to fit the theme.


So I'll focus on the difficult setting and probable balance the easy skill and make hard skill a little more easy, but in other side multiplayer is going to increase difficult in all skills, if you want a real challenge just go in hard skill with solo-net or multiplayer emulation.
Final version is really close now.

The dificult progression is can be considered in this order:

Spoiler

Easy
Easy + Multiplayer
Normal
Normal + Multiplayer
Hard
Hard + Multiplayer

 

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I'm very lazy slow to work in same map for long periods of time, so I just go there, change 2 or 3 "areas" them leave and do another work later, that's the reason behind the map taking too long, it's a big map too.

But I'm proud of it, it's one of my biggest map that I did from scratch, most of my work is based in editing something else, so this one is very original.

Gadly that you like it.

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22 hours ago, doomfighter667112349 said:

and question is the new map11 finished

Nope :]

There's edited stuffs in there but i'm still not satisfied, also i'm not so motivated in finishing that... maybe is lack of creativity.

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