Da Syobon Posted April 12, 2017 First of all, sorry for my bad english... I'm amateur in scripting. I want to make a script that will play sound depending on script number. This is the script: Script 1 (VOID) { PlaySound("1",0); } Script 2 (VOID) { PlaySound("2",0); } Script 1 works fine. Script 2 works fine too but only if it has to play the same sound from the script 1("1"). So, the script 2 can't play different sound ("2"). Sndinfo is set properly. Guys please help me, I'm too lame to fix it by myself :(( 0 Share this post Link to post
Gez Posted April 12, 2017 (edited) Have you looked at the PlaySound function? The first parameter is for the TID of the actor that plays the sound, the sound name is the second parameter. So it should be PlaySound(0, "1") and (0, "2") I suppose. Strings in ACS are actually indices to a string table, so they're actually numbers. So coincidentally it works in the first case because "1" being the first string in the string table will have value 0 (see zero-based numbering), meaning that it will play on the actor with TID 0, which is interpreted as the activator in this case. And on the second parameter, 0 will be used as the index for the string of the sound name which will give it "1". However, in the second script, the index of the string "2" is 1, so it plays the sound "1" on a thing with TID 1, which is not the activator of the script, so you don't hear it. Mystery solved. 1 Share this post Link to post