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MeetyourUnmaker

Doom 64's soundtrack is 3 hours and 25 minutes long

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How were they able to put so much music on a normal N64 catridge? A few of the songs are over 15 minutes in length and most are over 5 minutes. Compare it to other N64 soundtracks where the music usually consists of 1-2 minute long loops.

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It's the miracle of MIDI.

 

If you just listen to all the samples one after each other, you'll probably get less than five minutes of audio.

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That's why I love MIDIs. Tiny file size for tons of playtime. You could have a 20 minute MIDI and it would still be less than 500 KB.

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please excuse my naivety but I don't recall hearing any recognizable instruments across many of the tracks. I suppose it uses its own instrument set but almost all of the tracks sound pretty distinct from one another.

 

not trying to refute any points here, I just don't know and would like hear someone explain further.

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I am sure Aubrey Hodges will gladly answer the question next time he stops by this forum. The Doom 64 20th Anniversary Extended Edition Soundtrack should be released pretty soon.

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Yeah I think it was kinda like using a sampler to create a MIDI-like music piece. Really saves on space. I think it was an interesting restriction because a lot of creativity came out of it.

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