scwiba Posted April 14, 2017 Shacknews just published this huge piece on Doom (the original, 2016, and everything in between) I thought y'all might enjoy reading. Viggles, Skillsaw, and I were interviewed for the section on modern WADs, which is pretty radical. It's a heck of a read, though. Doom: To Hell and Back 1 Share this post Link to post
Linguica Posted April 14, 2017 Geez, that's like a novella. Also oh hey there's my interview too!! Quote I'm currently off-and-on working a new vanilla Doom "map" that will show off another little-used avenue of exploiting the Doom engine, and I have various other ideas in store for the future. And yeah this was the "Antrywey" savegame thing. 0 Share this post Link to post
Mordeth Posted April 14, 2017 Author's note: Mordeth could not be reached for comment. ...Really? 9 Share this post Link to post
Megalyth Posted April 14, 2017 (edited) 30 minutes ago, Mordeth said: ...Really? Yeah, we haven't seen that guy in like 20 years. 5 Share this post Link to post
Bauul Posted April 14, 2017 (edited) 3 hours ago, Ryathaen said: It's a heck of a read, though. You're not wrong! It's nearly 40,000 words long! Very cool interviews though! Well done to you, Ling, @Viggles and @skillsaw. 0 Share this post Link to post
Szymanski Posted April 14, 2017 Surprised my login still works, wonder what cyb is up to now 0 Share this post Link to post
lupinx-Kassman Posted April 14, 2017 Very well thought out article, even if it is a bit of a novel =). I'm flattered my Ancient Aliens map was one of the featured shots and got covered a little. I was in a slump with some other botched ideas before the thought of ruins stretching into the clouds came to mind, and nearly lost hope again when I was having trouble translating the bluish-grey hues of the textures to the palette. Turns out converting the clouds to greyscale and the sky to a monochrome shade of baby blue was surprisingly convincing enough =P. 0 Share this post Link to post
fraggle Posted April 14, 2017 5 hours ago, Linguica said: Geez, that's like a novella. Yeah, this looks like it should have been about 10 different articles. Actually, it looks like it is 10 different articles inexplicably on a single page. Frustrating to see what's obviously an epic piece of work torpedoed by its own bad presentation. 2 Share this post Link to post
Doomkid Posted April 14, 2017 Yeah, it seemed like a lot to take in so I just scrolled to find a bit that looked particularly interesting. Doomworld history and Doom mapping/modding history in general is something I always love to read about. Seems like no matter how many times it comes up, I still learn some new detail I'd never noticed or thought of before. Good stuff aside from the page being several miles long rather than a few separate pages! 0 Share this post Link to post
Deleted_Account Posted April 15, 2017 I sat down with a nice cup of tea and read through this. Very interesting stuff, thanks for sharing. 0 Share this post Link to post