Misty Posted April 17, 2017 Hello,everyone. I have a question - if I have this white recoloured water flat from cctex pack,how to apply same colour scheme on exported SFALL texture? I couldn't find proper falling liquid texture for my future project. 0 Share this post Link to post
0 Gez Posted April 17, 2017 (edited) I'd suggest to try a Desaturated, Colourise, or Tint translation type in Colour Remap. 0 Share this post Link to post
0 BigDickBzzrak Posted April 17, 2017 Try right-clicking the flat in SLADE, then Graphics-> Colourise. You might want to convert the flat to grayscale beforehand, too. 0 Share this post Link to post
0 Misty Posted April 17, 2017 Everything is ok with that snow flat,I'm talking about how to make SFALL to have same colour as this flat :') 0 Share this post Link to post
0 BigDickBzzrak Posted April 17, 2017 (edited) http://uploads.doomshack.org/snowfall.zip Like this? (needs to be converted to doom palette) 0 Share this post Link to post
0 scifista42 Posted April 17, 2017 Assuming the graphic is in paletted Doom format: Select the flat, click "Graphic -> Color remap", in the upper window select the color range that covers the whole flat, remember the color range, then cancel the remapping, select SFALL, click "Graphic -> Color remap", in the upper window select the color range that covers the whole texture, and in the lower window select the range you've previously remembered when viewing the flat, and confirm remapping the graphic. 0 Share this post Link to post
0 Misty Posted April 17, 2017 (edited) Yes,exactly what I imagined all the time. I should use slade and editing programs much more frequently,so I wouldn't ask these silly questions. Anyway,thank you all for answers. I think I get it now. 0 Share this post Link to post
Hello,everyone. I have a question - if I have this white recoloured water flat from cctex pack,how to apply same colour scheme on exported SFALL texture? I couldn't find proper falling liquid texture for my future project.
Share this post
Link to post