Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
riderr3

Tlacopan (my first Boom-format map, tribute to Plutonia MAP03)

Recommended Posts

-Supposed to be a part of community project which has been abandoned.
-Imagination of Plutonia MAP03 "Aztec", no copy-paste, but same shapes and techniques (MAP03 is one of my favourites)
-Boom-compatible source port required, with Doom 2 as main IWAD, new map is MAP01.
-New skybox and MIDI (Slayer - Dead Skin Mask)
-Build time - 12 days.

Screenshots:

Spoiler


PoKG6h4.png

iDFPGoJ.png

rKXfUzJ.png



Download here:


Or here:

http://www.mediafire.com/file/5io1n6o484c0p14/tlacopan.zip


P.S. I hope there are less nasty traps and switchhunting like in Urania, some people raged on this, I know.
Not many Boom features are used, anyway I still hanging out with this, though I already made 40+ vanilla and limit removing maps.
Especially in Boom I like tricks with voodoo dolls on moving floors.
Will be happy if someone uploads demo playtrough.

Edited by riderr3

Share this post


Link to post

Cool map. Feels like a more complex version of Aztec. Difficulty is fun but still challenging. I've attached an FDA. Got all the kills but 5/7 secrets. It's also over 45 minutes long because my navigation and puzzle-solving was not very good. Apparently -longtics doesn't work for cl9 either so my mouse precision and aiming was way off.

tla_S01_FDA.zip

Share this post


Link to post

Actually, making of this map motivates me change format of my next map pack from limit-removing to Boom.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×