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SOSU

How do i make monsters with multiple attacks

Question

I want to make a Heretic imp that shoots two different projectiles from different distances but i do not know how.

Can you please help me?

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3 answers to this question

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Use A_JumpIfCloser at the beginning of his Missile animation to branch the animation into 2 separate attack animations, that will then be selected depending on whether the monster is closer or further to its target than the given distance.

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Try Copying the line to Missile: State and mess with the distance value until you get the distance you want.

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