Datacore85 Posted April 29, 2017 (edited) My last Megawad. It's speed mapping. Link its not a final release i wait some feedbacks and bugs report: https://www.mediafire.com/?96q1kla74fbrcb1 Have Fun guyz. SMFSP8.zip Edited April 30, 2017 by Datacore85 3 Share this post Link to post
Walter confetti Posted April 29, 2017 looks really good in it's basic style! Downloaded now! 0 Share this post Link to post
baja blast rd. Posted April 29, 2017 (edited) 01: I got stuck because the yellow key door can only be opened once. 02: The layout is very symmetrical, and a lot of the gameplay is tedious clearance with the SSG (particularly those two turret viles at the beginning). 03: Gameplay is 90% holding down fire with the chaingun against non-threatening imps. 04: A tiny map that I exited with 100% kills in 1:07, basically all plasma rifle against arachnotrons and not much else. Best map yet however because it's both functional and devoid of tedium. 05: Single shotgun combat against blocks of monsters in a room-door-room layout. 06: Chainsawing eight pain elementals and an archvile. I think I have to quit here because this is all way too half-baked, even for a set of speedmaps, and nothing has been enjoyable. Apart from a few traps, 'scenarios' seem to be nonexistent; placement is mostly monsters deposited in a room, often behind a chokepoint. Best of luck with the project. 1 Share this post Link to post