Hey guys, I tried searching for an answer but I either just don't know how to search or... No one has asked this. (lol)

 

Anyways, I'm working on a deathmatch map. Why does it seem impossible to create and add power weapons  with the same functionality to the map?

 

What I mean is, in Multiplayer when you pickup a power weapon it's only good until you run  out of ammo. After which you drop it and continue on with your loadout...

 

This doesn't seem possible to do  in snapmap? Am I missing something here?

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