I'm working on my first map ( this is for Recycled CP), and I've bumped into a small issue. I'm sure that someone here can straighten me out...
I have a crate stack. I want the player to be able to "fall into" one of the crates to find a rocket launcher secret. Before the player falls into the crate, everything is perfect. It looks like a normal crate, with no RL sitting out where he can see it.
Before:
After falling in, however, no textures are visible inside the box, and when the player comes back out, the flat is all messed up.
Hi all,
I'm working on my first map ( this is for Recycled CP), and I've bumped into a small issue. I'm sure that someone here can straighten me out...
I have a crate stack. I want the player to be able to "fall into" one of the crates to find a rocket launcher secret. Before the player falls into the crate, everything is perfect. It looks like a normal crate, with no RL sitting out where he can see it.
Before:
After falling in, however, no textures are visible inside the box, and when the player comes back out, the flat is all messed up.
After:
Any idea to fix this? Is there a way to fix this?
Thanks!
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