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KVELLER

Doom 1 or 2?

Which one is your favorite?  

89 members have voted

  1. 1. Which one is your favorite?

    • DOOM/The Ultimate DOOM
      44
    • DOOM II: Hell on Earth
      45


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I've seen a lot of different opinions about this, and I decided to do this poll to have an idea of how much people think Doom is better that Doom 2, and vice versa.

 

Just curious.

 

And sorry if this has been done already.

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Eternal debate:

 

Doom 1: Layout of iconic maps, nostalgia, music, 36 maps (well, 27 if you count the original stuff), less monsters, less PWADS.

Doom 2: 32 maps, more monster variety, SSG, Wolfenstein easter egg, AAAAAAA!!!!!, Icon of Sin, more PWADS.

 

Your pick... 

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I prefer Doom 1 over Doom 2 campaign's anyday but i will say that Doom 2 has more features than 1

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We just had this thread here a week ago. In it I said: "I thought Doom 2 was a noticeably better designed campaign than all of The Ultimate Doom. The level design was just a lot more varied, creative and interesting."

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7 minutes ago, leodoom85 said:

You know....AAAAAAA!!!!!=Revenant battlecry :P

I thought it's the suicide bomber from Serious Sam ;P  And Revenants' SE has a lot of "boney" feeling for some reason.

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If Doom 1 no exist, there will no Doom 2. So Doom 1 is more important. Doom 2 is like an addon with SSG, megasphere and couple of new monsters. Level design are much better in Doom 1, also some cool textures that Doom 2 not have.

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I'm assuming you mean base games only, and not counting or considering mods + pwads. In that case, then pretty obviously Doom 1 is better. It's not even a contest.

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32 minutes ago, KVELLER said:

And sorry if this has been done already.

It comes up a lot more often than you'd think.

 

Also, your poll is asking for "favorite" while your post suggests "better", even though these carry different meanings. For example, Heretic is my favorite game on the Doom engine, even though I acknowledge that Doom and Strife and Hexen are better games. This is to say that Heretic aligns with my own aesthetic interests in a way that naturally pulls me toward its qualities while overlooking its flaws; but if someone were to ask me for a recommendation on a game to play from the idtech1 engine, it would be likely the last thing I'd suggest.

 

As far as Doom1 and Doom2 are concerned: I think Doom1 holds up better as a first-time experience but grows weaker with replays, whereas Doom2 lacks a strong first impression but gets better over time. Probably because the maps are bigger in Doom2? There's more to potentially miss in a playthrough of the latter, whereas the most you'll be finding in Doom1 on a second pass are the more well-hidden secrets. It also helps that there's a higher skill cap in Doom2, especially with the new enemies that make you think a lot more about how to handle them. Doom1 has superior cohesion and pacing, however, and that makes it more of a full experience when you're immersing yourself into it. (That's just a surface-level read, though, as I haven't spent much time considering it.)

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2017 and people are still debating over which doom game is better. Just let this discussion die already.

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Before I joined this forum, I was under the assumption that the vast majority of Doomers preferred Doom 2 over Doom 1. I figured the only reason that someone would like Doom 1 more than Doom 2 would be for purely nostalgic reasons. 

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Doom 1 = Better texturing, themes, music, and more cohesive level structure (episode system ending with boss battles + slow descent into hell). I also love the balanced use for the berserk fist, which sees significant use in several levels.

 

Doom 2 = Better (expanded) bestiary, SSG addition, excellent modding resource that has extended the life of the game. Also, more complex and abstract level design (for better or worse). Most times, for the better.

 

Overall verdict: both games are awesome and rule.

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How many more times

Spoiler

.............................................. are threads like this gonna pop on Doomworld?

 

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3 hours ago, Breezeep said:

2017 and people are still debating over which doom game is better. Just let this discussion die already.

My heart would shatter into a million pieces if the community ever stopped debating this

 

Edit: Doom2 is better in basically every way aside from the soundtrack, imo

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Maybe I shouldn't have started this thread in the first place, but whatever, I already did.

 

I got what I wanted anyways, which was the results for that poll.

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Ultimate Doom by far

  • Better level design
  • Better soundtrack
  • Has the best iwad mapset (Episode 4)
  • Makes great use of limited monsters/resources
  • Doom 1 was the reason why Doom 2 exists
  • Cooler textures
  • A bunch of other reasons which was just my first point

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1 hour ago, KVELLER said:

Maybe I shouldn't have started this thread in the first place, but whatever, I already did.

Nonsense, this thread isnt hurting anyone!

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1 hour ago, nxGangGirl said:

Has the best iwad mapset (Episode 4)

Amazing, so I'm not the only person on planet earth who thinks Episode 4 is the best run of official maps from any of the IWADS. There's just something so unique about it. The strange instant teleport switches, Gothic wood texturing and orange sky (which I actually dreamed about once, oddly enough). Surreal design, in a way that feels thematically connected to the mysterious and cryptic labyrinth hell of Monster Condo (yay!) rather than say, Downtown (nay).

 

Great stuff, I only wish the Spider Mastermind fight wasn't so anti-climactic. Though I do appreciate how there was an actual level buildup to the boss battle, with switches and monsters. An improvement over E3M8 in that regard. But maybe two or three Spider Masterminds at the end would have been even better. You know, to create an epic arena battle. But instead they just trapped one behind a wall, making it destined to die in a few seconds from a swift BFG ass-fuck. A shame, really.

 

Edit: Condo, not Congo. Dumbass!

Edited by RUSH

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10 hours ago, KVELLER said:

I wanted to do a poll anyways to have a somewhat reliable way to know people opinions in a "clean" way.

But there's no impse option!

 

(The point: Polls aren't clean/reliable anyway.)

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Many People who like Ultimate Doom more think the Map Design is better. I can't agree with that when I think of Awesome Maps like Downtown, The Spirit World, Gotcha! or The Cha... You understand me :) Doom 2's Maps have a special surrealistic feel and are more then some Tech Bases.

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Voted for D2, mostly because of SSG.
I like the map design and more horror atmosphere of D1, but D2 added so much diversity into monsters. 

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50 minutes ago, scifista42 said:

But there's no impse option!

 

(The point: Polls aren't clean/reliable anyway.)

At least is easier than trying to get an average by reading opinions.

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14 hours ago, CapnClever said:

[...] your poll is asking for "favorite" while your post suggests "better", even though these carry different meanings. For example, Heretic is my favorite game on the Doom engine, even though I acknowledge that Doom and Strife and Hexen are better games. This is to say that Heretic aligns with my own aesthetic interests in a way that naturally pulls me toward its qualities while overlooking its flaws; but if someone were to ask me for a recommendation on a game to play from the idtech1 engine, it would be likely the last thing I'd suggest.

I agree with your entire post aside from this part which kinda confuses me. How do you quantify betterness, sales figures and overall popularity? If that's the metric you're using it's probably more accurate to say "which has the greater mass appeal" because that's not really the same as "better". Semantics I know, but the thought of something being flat out called better or worse strictly due to it's mass appeal just doesn't sit right with me - that means Overwatch is better than Doom, Justin Bieber is better than Frank Zappa and Pizza Hut is better than the local pizza place - those are all things I simply cannot accept!

 

After all, who's to say Heretic isn't better than Doom? I mean I grew up with Doom and have a long last connection to the game, but I could have just as easily grown up with Heretic and prefer that. It could (easily) be argued that Heretic is a lot nicer on the eyes than Doom overall, for many people that one factor out of the hundreds at play could be the tipping point for them finding Heretic a superior game overall. This is just an example of course, but still. [/offtopic as usual from me]

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If I had to choose one of the two for a trip to "the eternal" island(including editor & compiler) I would go with Doom II.

 

Despite having said that I feel that part I provided finer grained sophistication regarding mapping, atmosphere and gameplay.

On the other hand some of Doom II's maps are severely underrated(e.g. Sandy's work) and especially McGee's input had a certain kind of quality that Doom I's mapset lacked... a certain post apocalyptic brutality that made great use of the more gritty texture set. This combined with the hordes of monsters created some uniquely desolate and morbidly mesmerizing gaming moments.

 

It's such a tough choice and I'm happy that the two games, which are one, complement each other so well.

 

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