Misty Posted June 18, 2017 How to make portals, which reflect other places of maps? I read zdoom wiki, but I need simplier explanation. Which portal action does this - with target or not? I'm asking this, because I test zdoom udmf features for future project. 0 Share this post Link to post
0 CaptainManiac Posted June 18, 2017 Aha,here is the answer,you have already a place where your portal to be,huh?Then click the line you want to be seen as portal and set its special to line se portal target,then return back to the place your portal wants to point and make a linedef and set it with and identification,then go back to your portal line and put the number of the new line you created as the exit line,then you can make the portal to be only visible,to be with teleport and etc.I hope this helped. 1 Share this post Link to post
0 CaptainManiac Posted June 18, 2017 In UDMF there is also a portal setup on sectors.If you have your map in UDMF format you can make that for floor or for ceilings as well as you can make slopes.I did this for slopes and it works. 0 Share this post Link to post
0 Misty Posted June 18, 2017 To be more clear, I add screenshot from video, I understand that I can do this with slopes too, but how to create effect like this in portal? 0 Share this post Link to post
0 CaptainManiac Posted June 18, 2017 Hm,wait,i will find a solution to your question. 0 Share this post Link to post
0 CaptainManiac Posted June 18, 2017 Hm,wait,i will find a solution to your question. 0 Share this post Link to post
0 Misty Posted June 18, 2017 Hey,it worked. I'll show result here: Thank you so much. 1 Share this post Link to post
0 CaptainManiac Posted June 18, 2017 Glad I helped.I used the UDMF functions to make slopes more than portals and the line portals are the best way.No need of UDMF or sector portals.Good luck with mapping :) 0 Share this post Link to post
0 CaptainManiac Posted June 18, 2017 10 minutes ago, MysteriousHaruko said: Hey,it worked. I'll show result here: Thank you so much. Pretty decent.You got skills to make even a city. 0 Share this post Link to post
How to make portals, which reflect other places of maps? I read zdoom wiki, but I need simplier explanation. Which portal action does this - with target or not? I'm asking this, because I test zdoom udmf features for future project.
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