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Xyzzy01

How do you make organic shapes?

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I want to make rock formations like the ones in Scythe. 

 

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Screenshot_Doom_20170620_165919.png.ea56a298359f0dd4b8c64c41ead0313a.pngScreenshot_Doom_20170620_170030.png.e27db840bc24fe5326f6841fbcca64e5.pngScreenshot_Doom_20170620_170114.png.30220b97018706675c725389c01fbd1f.png

 

How do I not be orthogonal, basically?

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hold shift in db2, close your eyes, move your mouse around the map and click LMB now and then

congratulations, you have a non-orthogonal rock

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Start with a spiky basic outline of the rock formation you want to draw. Then, come back and add vertices between the first set to add roundness. Tweak it until it looks natural-ish.

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Well, I like draw weird lines , but not that much, because texture alignments become painful process. Here, example of my stuff,this place is very messy, I just quickly textured for you.

 

mapping example.jpg

P.s I'll add map plan here too. 

 

Boiling caves at 2017.06.21 02-00-39.637 [R2979].jpg

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Second option on the left bar of GZDoom Builder is "draw curve." That might help, if you want smooth instead of jaggy.

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