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Neurosis

What Video Game Are You Currently Playing?

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45 minutes ago, Rudolph said:

How does it fare compared to Alien Swarm?

 

I wanna say you might be confusing Dark Descent for Fireteam Elite, as the latter is a co-op game, Dark Descent is a single player strategy game which I would call a Dungeon crawler, and it has Xcom inspired unit and campaign progression. I've not tried Alien Swarm but based on what I've read about it I would say they're different types of games.  

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50 minutes ago, hybridial said:

I wanna say you might be confusing Dark Descent for Fireteam Elite, as the latter is a co-op game, Dark Descent is a single player strategy game which I would call a Dungeon crawler, and it has Xcom inspired unit and campaign progression. I've not tried Alien Swarm but based on what I've read about it I would say they're different types of games.  

I guess, but when played in solo, Alien Swarm feels more like a real-time tactics game and since it involves space marines fighting aliens, I could not help but see the similarity.

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Microsoft Flight Simulator X, recently flew from Copenhagen to Miami in a Boeing 787-10

image.png.334da12f8dc3dcdd4e9f31f3bf304809.png

 

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Now that I got done with Shining in the Darkness (could not finish it, as it gets way too repetitive and tedious), Defenders of Oasis (eh), Crystal Warriors (eh) and Royal Stone (must play), I have resumed my Phantasy Star IV playthrough.

 

I am also still playing the Shining Force remake on GBA on the side, but since I got it running on my Playstation Portable and it encourages replaying battles again and again to level up the characters, I am mainly saving it for my stationary bike workout.

Edited by Rudolph

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Started playing return to castle wolfenstein with the real rtcw mod. My motherboard just died yesterday so had to stop while I get it fixed. 

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Fallout 3, I abandoned my soft modded playthrough from eight months ago so I started over, currently 50 hours in and caught up and then some. On my third companion now with a military Mr. Handy as I lost Jericho to the scripted behemoth super mutant at GNR to which in all honesty he went out like a badass, but I lost Charon to some OP POS ghoul reaver that showed up outside outta nowhere. Very uncool Bethesda. He was wearing Hellfire Enclave armor I got him too.

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I've been revisiting Papers Please for the past few days. Apparently, I hadn't played it since 2015 after my first playthrough all those years ago. Although I remembered how gripping and stressful it can be, I had forgotten just how miserable it can make you feel to the point that whenever you slip up and miss a discrepancy in an immigrant's paperwork, it's like a dagger to the heart. The moral quandaries and fear of punishment to you and your family by the totalitarian government you live under as you routinely check paperwork day after day is deliciously immersive.

 

vd7w3i4.png

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Brigador

I've only gotten about halfway through the campaign and not touched the freelance levels, which I'd guess allow for player customisation, but it's a solid isometric mech game, and while I don't want to allude every single top-down shooter to Hotline Miami, the soundtrack for this one really seems to want me to. 

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Baldurs Gate 3

Turok 2

Quake 2

 

And went a bit on on my Neverwinter Nights Save Game on the Switch.

 

Ah and yesterday Tetris Effect in VR, have to pull this out more often.

 

Ah and i also bought those Silverbox DnD Games from Gog, they are really bad.

After watching a Walkthrough i could get some enjoyment out of Heroes of the Lance.

But the Game Design of those Games don't seem as thoughtful, it mixes what i disliked about C64 Games and cryptic Crap as in NES Games.

 

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4 hours ago, Biodegradable said:

I've been revisiting Papers Please for the past few days. Apparently, I hadn't played it since 2015 after my first playthrough all those years ago. Although I remembered how gripping and stressful it can be, I had forgotten just how miserable it can make you feel to the point that whenever you slip up and miss a discrepancy in an immigrant's paperwork, it's like a dagger to the heart. The moral quandaries and fear of punishment to you and your family by the totalitarian government you live under as you routinely check paperwork day after day is deliciously immersive.

 

Great game but very stressful, the pink slip noise is my personal sound of dread and despair.

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On 8/3/2023 at 9:29 AM, ReaperAA said:

Also, speaking of fan projects. One that I have an eye on is Apotheosis X. I am definitely playing that one. Eternal X also seems to be very well regarded among the Marathon community alongside some other mapsets/scenarios like Phoenix and Istoria

 

Having just finished Marathon Phoenix a few days go, I can easily recommend it. Despite being a marathon scenario, it feels much more like a Doom megawad. And one with fairly polished combat at that.

 

Despite how many enemies and stuff Phoenix throws at you, it feels fair even on Total Carnage (unlike stuff like say Rubicon or Red). Speaking of Total Carnage, you can no longer carry infinite clips/magazines of ammo on that difficulty in Phoenix. But on the flip side, all the maps are balanced to be beatable with pistol starts on TC without requiring the use of fists.

 

Now after being done with Phoenix, I am starting my walkthrough of Marathon Eternal (playing the latest preview release, 1.3 P5)

Edited by ReaperAA

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Had a dream that I finally opened my copy of Borderlands 3 and started playing it. So I opened my copy of Borderlands 3 and started playing it. So far, it just seems like more Borderlands, which is fine by me. Only in Chapter 3 now, but I'm enjoying it.

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I've been playing a lot of a game called Ato lately: a metroidvania where you play as a cat samurai in a feudal era setting with puzzle/platformer elements between its gauntlet of bosses instead of tons of enemies, no words, and fast-paced combat inspired by old Japanese films.

 

6w7fESV.jpeg

 

It's become the first game I've speedran outside of some doom pwads and I love the frantic, precise combat and movement that it has. The skill ceiling seems to be endless; every time I feel like I've learned all there is to know something new is found, or a known thing has a rediscovered purpose. The game is only 3 years old and the community is still quite small, so there is a lot left to learn and it's cool when new people come in and have some unique approach that changes the way the rest of us play the game.

 

It's also pretty fun to make up context to fill in for the lack of words; a lot of things are well conveyed wrt body language and it's cool that a subtle change of a few pixels can make a low res character emote so well, but without words who's to say what's really going on with the story? Much in the same sense as muting the tv and making up a dialog, it's just silly fun to reinterpret an obvious story by adding one's own twist on the context of the situation and how that would logically play out. Or maybe I'm just too easily entertained 😅

 

ulHtpw3.jpeg

 

This guy on the right is Pamphlets. He doesn't actually work for the evil people; he just has a message to spread about not cutting grass, but we don't accept pamphlets from strangers.

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Ive been into Red Dead 2, especially its online mode. Its been about 2 months now and its perhaps a little too focused on its own economy. I dont want to do anything spontaneous like other games because theres a flat rate expense to uphold quality of items I want and need to fight other people I come across. It can get pricey and even with the bounty hunter bonus this month, a refill on everything is half my earnings out of pocket. If you ever do play Red Dead Online, be sure to get the trader profession leveled asap.

 

The benefit of playing this particular game is fighting its ragdoll physics. You either have to headshot something outright or theyll become an issue for you against large groups based solely on wasting too much time getting the one kill vs killing 3 you were supposed to. It certainly hinders and then helps PC players improve their aim when they decide to commit to shaving down the clock and improving survivalism in an unfair environment of cheap tactic and dirty fighting. Efficiency seems to be what its going for.

Edited by Dreamskull

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Currently going insane in Satisfactory, attempting to automate 15 Assembly Director Systems per minute.

Compared to my other builds, it's so large it's not even funny. Already plonked down several hundred machines (by my guess, about 450 so far) and all I've automated thus far is concrete, steel pipes and wire. Haven't even started extracting the copper, quartz, oil and Caterium I'll need yet, and I still need another node of iron to reach the throughput I'm aiming for (4,880/min, currently processing 4680)

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On 9/9/2023 at 9:55 AM, Biodegradable said:

I've been revisiting Papers Please for the past few days. Apparently, I hadn't played it since 2015 after my first playthrough all those years ago. Although I remembered how gripping and stressful it can be, I had forgotten just how miserable it can make you feel to the point that whenever you slip up and miss a discrepancy in an immigrant's paperwork, it's like a dagger to the heart. The moral quandaries and fear of punishment to you and your family by the totalitarian government you live under as you routinely check paperwork day after day is deliciously immersive.

 

vd7w3i4.png

 

Love Papers Please. Funny enough, was just looking up Lucas Pope games today and I want to try out The Republia Times, which looks like another totalitarian game set in the same universe

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On 9/9/2023 at 8:48 AM, Lila Feuer said:

Fallout 3, I abandoned my soft modded playthrough from eight months ago so I started over, currently 50 hours in and caught up and then some. On my third companion now with a military Mr. Handy as I lost Jericho to the scripted behemoth super mutant at GNR to which in all honesty he went out like a badass, but I lost Charon to some OP POS ghoul reaver that showed up outside outta nowhere. Very uncool Bethesda. He was wearing Hellfire Enclave armor I got him too.

 

Can report my RL-3 has survived numerous deathclaw attacks, including an encounter with a random super mutant behemoth and has yet to croak, I am impressed. I've explored roughly a little over half of the map in the 60 or so hours of playtime and have yet to start the DLCs or finish the story. Honestly something about navigating these environments and looting them is some of the most relaxing and addicting experiences I've ever had in any game, I don't know how they do it. Although if I have a criticism about the game world it's that there are far too many metro and service tunnels, namely because they have the least variety in terms of landmarks. DC though is huge in the best way, I've mapped a lot of it and it seems like there's still a ton of places to go and it's such a warzone.

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Playing Just Shapes & Beats. Touhoudash gooooooood!!! Kinda easy the story mode on normal difficulty, but im replaying it in hardcore mode.

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I just came back to mapping in UDB, but Darkest dungeon crept back with the coming of autumn, I finally installed Battle of Britain II even if it crashes a bit in Windows 11. I also got my hands on Doom2016 & Darkest dungeon 2...

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I decided to give Phantasy Star Generation 2 a shot after all.

 

So far, this is a textbook example of trying to fix what ain't broke: now, the combat system involves quick-time events that require you to have good reflexes (!), skill ratings that discourage you from using anything but the most basic inaccurate attacks (!!) and a much more cumbersome interface for everything from item management to game saving and even attacking (!!!). The game still looks alright, but damn, talk about a downgrade...

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Finished DUSK. Good Game, good retro FPS totally assumed. A recipe between Doom and Half-Life and it works, Feeling of guns are very good, the challenge proposed is also good.

 

Now I started Uncharted : A Thief's End, and for my first impression this game is beautiful with a Reshade of a friend.

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My ADHD playlist now is: 

 

Switch: Persona 5. I'm finally so close to the end of this, but then I realized I will likely miss the criteria to unlock the Royal content, now I'm mulling if I want to do a ng+ speed run or not. ugh 

 

Miyoo Mini: Back and forth between Xenogears and Rayman. 

 

Xenogears is so damn good. I'm loving the presentation of this game, and I frequently imagine a remake done in the style of Xenoblade. A chap can dream

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