Jump to content
Neurosis

What Video Game Are You Currently Playing?

Recommended Posts

5 minutes ago, Pegg said:

The original or mount & blade : warband? Still it is a very rough experience.

 

The original. Yeah, the combat feels especially cluncky.

 

6 minutes ago, Pegg said:

That doesn't even mention the horrors of multiplayer in it or late game snoozefests (player army becomes godlike, bandits more threatening than other factions.. lol)

 

Lol. What's so bad about the multiplayer?

Share this post


Link to post
4 hours ago, KVELLER said:

 

The original. Yeah, the combat feels especially cluncky.

 

 

Lol. What's so bad about the multiplayer?

 

They added a chambering mechanic in warbands (attacks block their direction around the start). That changes improves single player but oh god multiplayer is a mess of 2-handers abusing it by spam attacking and their insane damage let's them 2shot (ohko on head) people left and right. Combine it with wide attack arcs, bunny hopping (no speed impact) and armor doing jack shit and you get the MP for warbands. (it still takes a lot of skill to do those reliably since some counters exists, but it is really annoying when you can get oneshot at any moment and spend ages walking over and over to the battle ground -not to mention crossbowmen could be anywhere waiting to remove most of your hp).

KVELLER likes this

Share this post


Link to post
Posted (edited)
On 4/13/2018 at 2:35 AM, Pegg said:

 

They added a chambering mechanic in warbands (attacks block their direction around the start). That changes improves single player but oh god multiplayer is a mess of 2-handers abusing it by spam attacking and their insane damage let's them 2shot (ohko on head) people left and right. Combine it with wide attack arcs, bunny hopping (no speed impact) and armor doing jack shit and you get the MP for warbands. (it still takes a lot of skill to do those reliably since some counters exists, but it is really annoying when you can get oneshot at any moment and spend ages walking over and over to the battle ground -not to mention crossbowmen could be anywhere waiting to remove most of your hp).

 

All your opinions are valid but I do want to say none of the mechanics are broken as if they can't be blocked or countered, especially the chambers. They are tough to master and reposite back but it happens aplenty once you get the vibe of it.

 

I was a massive player of Warband's single player, mods and multiplayer to a stupid level. God help my soul when Bannerlord is released.

 

If you're a great xbower and melee fighter in deathmatch expect to be bullied, ganked and vote kicked/banned even if you are a very friendly person. I honestly can not count how many times this happened to me. But I stopped being friendly after a while.

Edited by Chezza

Share this post


Link to post

New Cliffy B.'s Radical Heights - surprisely feels good.

Tango likes this

Share this post


Link to post

On Wednesday now in POSTAL 2 on POSTAL difficulty, so far so good, with over two thousand kills, and I've many more miles to go to make them all sleep.

Share this post


Link to post
Posted (edited)

I Just finished my last playthrough of Max Payne 2 on hard, then I tried some rounds of Dead Man Walking mode and then did a few New York Minute mode speed runs of a few levels before closing the game.

Share this post


Link to post
Posted (edited)
9 hours ago, Chezza said:

 

All your opinions are valid but I do want to say none of the mechsnics are broken as if they can't be blocked or countered, especially the chambers. They are tough to master and reposite back but it happens aplenty once you get the vibe of it.

 

I was a massive player of Warband's single player, mods and multiplayer to a stupid level. God help my soul when Bannerlord is released.

 

If you're a great xbower and melee fighter in deathmatch expect to be bullied, ganked and vote kicked/banned even if you are a very friendly person. I honestly can not count how many times this happened to me. But I stopped being friendly after a while.

Oh I forgot I only played the siege\battleground mode so that probably had a hand in the game being nothing but 2 handers vs xbowmen. Should've mentioned the mode. (And yea the votekick system is almost always getting triggered nowadays, kicks for everyone)

 

Might as well post what I've been playing. Been replaying the gba castlevanias (and castlevania III) the past week, i'd rank them as:

 

1) Circle Of The Moon : Still my favorite game in the series. The boss fights and the paths to them are a lot of fun. Doing the sewer while it is still cursed is amazing, The magic system mostly doesn't break the freaking game into a baby cakewalk on the first play so it is a lot of fun, Well unless you decide to farm the Uranus and thunderbird cards which are hilariously overpowered it must've been added just to help people kill dracula. 

 

2) Harmony Of Dissonance : Yes, above Aria; The game gets really fast at times although the magic system is overpowered as all hell (Why do these spell systems always need to have invulnerability, huge damage and cost low enough to cheese everything). Only reason it is ranked higher than Aria is because it doesn't become a complete cakewalk without abusing the shop to buy a ton of mana.

 

3) Aria Of Sorrow (Spoilers warning): The game is way too freakishly easy even without farming anything. Some boss fights were really cool (Julius and Death). Didn't really rank it all that high because all the areas that get praised weren't even a step in difficulty and the new monsters needed knowing when to step back\jump and that's it. The music is still the best of the 3, Especially some of the boss fights and the clocktower, But the gameplay itself wasn't as fun as the other 2. (And I didn't even get the more op items in the game, spent the game using a shitty poison blade to let monsters use their moves more often). Julius mode sounds like it'll be a lot more satisfying though, but that's not fair to the other 2 games -main character gameplay-.

 

4) Castlevania III : Oh god what is this abomination of platforming and flying monsters trying to push you off cliffs nonstop. Glad the series moved with the direction Symphony took. But then again this game was once a huge deal so it might've just not aged well.

 

Overall the games are still pretty solid and aged nicely (except castlevania III). If someone is getting into the series Aria is a worthy alternative to symphony to get into the series. COTM is going to be too hard if new to platformers and Harmony has godaweful music at times if you aren't willing to mute it or get used to them.

Edited by Pegg
obake likes this

Share this post


Link to post
Posted (edited)

Mostly I've been playing doom with either complex/lca or PB. I play a little battlefield 3 and 1 here and there, along with my old-ass DS lite accompanied by Metroid Fusion. I also just bought Diablo 3.

 

Weird taste in games but ¯\_(ツ)_/¯

Share this post


Link to post

Cuphead. I've been wanting to talk about this game for awhile. It's such a grand reprisal of run and gun games of yore, done in beautiful 1930's style animation. Honestly it is my new favorite  game. 

Tango likes this

Share this post


Link to post

Well...

 

Played Far Cry 1 thanks to Ajora's thread, fun game... don't think I'll play any more than I have to.

 

Team Fortress 2 last night Wave 666. Some Central American server with infinite money. Not even infinite money could get people past the spy tank. Its the halfway point that cripples 99% of public teams.

 

Final Fantasy Legend 3 is a game I picked up, played it 5 - 10 minutes, thought nope... Game looks too different in the battle screen, game wiped out the Final Fantasy Legend style of combat and I'm still having nightmares of how stupidly uphill Final Fantasy Legend 2 became.

 

Cities: Skylines ... yep, played it a lot 2 weeks ago. I got my fill. My city is up to 300,000 people. There's been nothing new or fresh to do in the game since 100,000 and I probably won't play it for another 6 - 12 months.

 

Sim City SNES played it 30 minutes. Had fun.

 

FTL is something I have a few hundred hours in and I've played it twice in 2018. Last time I made it to the final bit of energy against the final phase of the mother ship. This time I destroyed the mother ship with the blue crystal ship.

 

========================================================================================================

 

Now for the less than stellar games you've never heard of that my friends make me play:

 

Yury is a terrible game. Slippery platformer, full of spikes and you just jump down a pit and avoid the spikes. Spikes don't kill you, instead they are poison that will kill you if you don't make it to the next checkpoint. Its a game I think I could remake it in a day and do better.

 

A-Gents was a fun game, top down, dual stick shooter with some okay art. Cheap game that will probably get overlooked.

 

Mad Dojo is a great looking, super generic get from point A to point B platformer. Jump over pits, jump up walls. The most frustrating thing is the lava spits out projectiles ala Mario's lava louts. Not exactly what I like from my first five minutes and it only gets worse from there.

 

Blood Feed is some sort of achievement fodder FPS. Generic, but has potential if I didn't think it was some asset flip.

 

Monkey Slap is a bad controlling asset flip / mobile game. WSAD to move, space to jump and mouse to attack. No thanks.

 

Armored Animals: H1N1z well the games keep getting worse. Top down shooter / melee game against turkeys. Waste of time.

 

Camper Jumper Simulator is something I could have liked. The level design is terrible. I'm unsure if these are tracks or just levels. Stupid game. I'd be happier with a 4 course camper race game that in addition let you mess around with the levels.

 

NitroRAGE was no fun at all. Probably an asset flip. Its car combat, but there's no game here. A car combat game with single player and no enemies or bots.

 

FullBlast is the highlight of this garbage collection. A vertical shmup that's basic, easy and dull. 90 minutes long, didn't die until the final boss.

 

Doug & Lilly is yet another asset flip platformer so dull its either made for children or people recovering from brain surgery. Game plays fine, its just the levels have nothing to them. There's no balls, there's no Mario, there's no fun.

 

Dungeon Gambit Boy is platformer that uses assets or modified assets. It has a weird between pixel issue that makes the game look like its contorting or shimmering. Its usually devs that allow between pixels with their camera movement on a pixel art game. Good game that's made okay because there's no controller support. My favorite platformer of this bunch.

 

Train Valley is an overhead puzzle, train management sim that I like... if it would just stop switching the rails on me! I even recorded it to know I wasn't going crazy. I'll give it another try, because I enjoyed the first few puzzles when it was easy and calming before it got frustrating.

 

Mobile Astro is a vertical scrolling shmup, dual stick shooter hybrid that is just so dull and sparse. The repetition is enormous and I'm not looking at pretty visuals like I am with FullBlast.

 

---- wow guys. This list could keep going, but I'm gonna stop it here.

Share this post


Link to post
5 minutes ago, obake said:

Cuphead. I've been wanting to talk about this game for awhile. It's such a grand reprisal of run and gun games of yore, done in beautiful 1930's style animation. Honestly it is my new favorite  game. 

Yeah 1930s gun games were the best.

Tango and obake like this

Share this post


Link to post

I'm currently playing The Binding of Isaac: Afterbirth+ with the Revelations mod. I finally got off my ass and unlocked the Lost. I will need to go through Greed Mode in order to unlock Holy Mantle for him, which I can already tell is not going to be a fun ride.

 

I plan to get my hands on Darkest Dungeon on my next big trip to town.

Share this post


Link to post

Mostly secret hunting in Amid Evil. Finished the current release maps to get the lay of the land the night before last and I'm stoked for the next episode. Other that I'm messing around with a vampire character in Skyrim SE. Downloaded a few vampire and black magic mods. I just wish there was a mod where you can choose to turn npc's into vampires. I'd turn entire cities into vampires and build a massive army.

Share this post


Link to post

Another weekly Objective bites the dust. This time is Bobble Zed, where the not-zombie enemies have triple the head sizes and head health. The objective was originally bugged where certain mid-tier enemies would spawn with nine times the head health, making them drastically more durable than even the top-tier enemies. That seems to have been fixed.

 

Naturally, I chose Sharpshooter but Gunslingers (dual wielding) and Support Specialists (shotguns) are also excellent choices. I've heard the more masochistic players choose SWAT (SMGs) to really rack up the headshots.

 

I don't think I'm going for the next Weekly Objective. Some of the enemies will be randomly replaced by hulking roided-out rage addicts, and the cosmetic looks ugly enough to be jammed into one's eyes.

 

I've also been playing a bit of Dead Island with some mods to up the difficulty early on.

  • Consumables (food, drinks, medkits) now take up inventory slots and have to be used manually.
  • Energy drinks only give a boost in stamina regen.
  • Food items regenerate health for a short time. Medkits still heal instantly, but fewer can be carried in a stack.
  • Firearm headshots now do drastically more damage (when upgraded at the right level). Ammo drops from the human enemies is drastically reduced, but I wish I could force the punks in the city to only have revolvers.
  • Hits to zombie legs are more likely to knock them down, especially with impact-type weapons.

It still feels damn good to swing a baseball bat and bash a zombie's head right where it stands. Or do some Matrix-type shit by dodging right at the point of impact and end up 5 or 6 yards away.

 

I still think out of all the enemies in the game, the human melee ones are the most dangerous. Those ruthless bastards will carve you up faster than a Cuisinart if they get the jump on you. Plus, they can interrupt your own melee attacks with their own, so going literally toe-to-toe with them will leave you with a blood-red screen and lost cash. I have no qualms with drawing a firearm and blowing their brains out.

 

I wish there were a base-building aspect in the game. Like gathering materials to fortify your base, getting supplies to keep the survivors going, rescuing survivors so they can contribute a special ability to the base. I think the Riptide expansion/Part Deux does a bit of that.

Share this post


Link to post

I picked up Oxenfree on my Switch, and holy hell this game is great. It's certainly worth the $0.88 I spent on it :P

 

(I used my Gold points in MyNintendo to pay for a pretty good chunk of the cost; plus, the game was on sale for $5)

Share this post


Link to post
On 4/12/2018 at 11:25 PM, qdash said:

New Cliffy B.'s Radical Heights - surprisely feels good.

 

I had no idea this existed, looks pretty rad though haha. how does the gunplay and movement compare to PUBG and Fortnite?

Apaul27 likes this

Share this post


Link to post
On 5.4.2018 at 9:49 AM, BJ34 said:

I always repair my weapons by same weapons. And I like it. 

Oh, what a pity that in reality even simple things I can't repair.

I hate that part of the game because it complicates inventory management considerably. If you have a good weapon you have to keep a stash of compatible weapons to keep it working. IMO that mechanic only leads to more grinding – one of the reasons I did not finish the game.

Share this post


Link to post

Now on Thursday in POSTAL 2 on POSTAL difficulty. Honestly I'm not trying to brag or say I'm some Postal god (even though I like to think I'm pretty damn good at the games) but this isn't really that hard, so long as you stay tooled up (and visit Tora Bora each day to resupply your WMD) and understand the mechanics (and exploits) of the gameplay and memorize all the maps (and exits). Found the sawed-off shotgun on Wednesday in a hidden place that I had no idea you could get before it's 'normally' found on Thursday but it was a great and very welcome surprise. This gun > the entire game, I may as well of won.

Also, the default bystander population count is 15 but I raised it to 30, so if I can do this with maximum carnage on my first attempt then I don't think anyone else whose played this game a lot will have a problem. You can always lower the count to 0 and have only the map-placed NPCs and errand specific NPCs spawn, if you're a wuss.

Also, pay tribute to Chompy once a day, he'll take good care of you.

Edited by cyan0s1s
KVELLER likes this

Share this post


Link to post

Tried Maelstrom: The Battle for Earth Begins. The voice acting really took me out of the game.

Share this post


Link to post

I'm playing a Half-Life mod called "Edge of Darkness". You travel to a mountain base to assassinate G-Man, who in this mod is known as Smithers. I guess he kind of does look like a Smithers. 

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×