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Neurosis

What Video Game Are You Currently Playing?

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Posted (edited)
1 hour ago, CyberDreams said:

That's pretty much how i feel whenever i play anything other then Doom, even Quake. It just feels so awkward. I just feel so much more comfortable playing "classic" Doom or Doom WADs than most true 3D games with freelook tbh. Easier for me i guess; well at least they are when they have a sourceport and i can set up more modern-ish controls as well as set up/run the game easier then using DOSBox ;)

 

Right now it's just been Doom WAD's for me as well as a tiny bit of Q3 but like i said, that feels weird playing, especially right after Doom.

 

I still need to set up Quake 1 and 2 with sourceports as well...probably QuakeSpasm for Q1 as i prefer more of a classic look (darkplaces is more graphical i believe) and for Q2 maybe Yamagi (or i can just see if Q2 runs natively).

 

Yeah, gameplay is radically different from classic games like Doom, you can also aim down your sights similar to CoD there, but unlike it it's not a necessity (you don't shoot confetti everywhere if you don't, and I like that, Darkness 2 is not a military shooter after all), I just never expected to be so out of touch with modern games, so I kinda prefer the retro way too. Even when I finally finished the first Quake's I was pretty clumsy, all the more obvious due to how fast and deadly some enemies are. Then again, I've never been great at shooters in particular.

 

What I was pretty good at, from my memories, would be NES games, but once again that's something I lost touch with. After all, the last time I touched a controller and played one was over 12 years ago. But even so, not a real NES unfortunately, sucks to learn so late that what I had at a time was a Terminator 2 clone system. Sure looked similar to a SEGA Megadrive. Managed to find a good keyboard setup in Mesen to mimick the controller but I got destroyed in Contra and Batman.

 

Darkplaces was more sophisticated and graphics mods were targetted mainly for it, but it's also no longer in development, so it's better to stick to QuakeSpasm.

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I can play shooters that benefit from or make mouse aiming a necessity just fine, but there's no doubt that when you approach 2004 and onward, a lot of player mobility is lost for the sake of being more grounded, and thus a higher dependency on needing cover and/or taking it slow to survive (some games will circumvent this a little like FEAR's slo-mo ability but it's not often). Insultingly, the AI for enemies hasn't really advanced all that much since the 90's, at least on average, so instead the common approach to compensating for bee-liners is overwhelming you with endlessly spawning waves of easily disposable popcorn gooks, forcing you to break their line because holding out is pointless, who'll then dish out sharply scaling damage on anything higher than easy in order to punish mobility and your lack of cover, and cheap attacks, namely all shotgun users in existence, and hand grenades that almost never miss their mark and have unforgiving reaction times. The worst kind of enemies however, worse since you can't kill them, are bloody screen, dirty screen, blurry screen and shaky screen, the four horsemen of the wall of noise. They'll work in tandem with lens flares, bloom, particle effects and whatever else is making a mess on your screen at the time, so the grenade indicator, the silent killer, will go unnoticed while you're trying to find cover so it can all go away.

I'm still getting used to modern FPS I confess, but I certainly prefer older ones.

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In some cases old AI was miles better, ironically. I keep remembering the enemies from Unreal and the way they reacted to your actions, and that was in the 90s. 2020s soon and we rarely see anything similar to that stuff. But the thing is, AI in old games was certainly dumb, yet it was efficient. Dumb as bricks in some cases, it sure got the job done.

 

Haven't played that many modern FPSes, and losing touch with them sure enough doesn't help either. But certain games caught my attention lately, after ignoring them in the past, namely Max Payne. Sure enough I love how gritty the first one in particular is. But there's also more old school stuff I need to play. Still didn't get to Dusk and Ion Maiden for instance, and Wrath: Aeon of Ruin is soon :v .

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It's been like... Three weeks. I've beaten Battlefield 4 (very short, but high quality), Punch Out (brutally hard near the end), the first two AoE: DE campaigns (enjoyable, but slow burning) and 100% Assassin's Creed Director's Cut (has the Prince of Persia Sands of Time issue of being a great game that is a bit weak in features and lacks in combat). Currently on Banjo-Tooie (love it) and Battlefield Hardline (weirdly difficult to get running and has strange visual artifacts where shaders are not working in a square area around things... Also the alligator QTE was so badly done).

 

I can see me finishing BFH soon, as it's mostly fun and also seems short. I love the way the campaign is like a TV show when you quit or start the game.

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Mordhau, launch issues and lack of content aside, its still a really good Chivalry successor with some extremely satisfying combat.

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Posted (edited)

At long last, I've finally gotten around to playing the highly revered Tyrian 2000. And, uh, it's... okay. I feel like all of the people proclaiming this to be one of the greatest games within its genre have either not played many shooters, or have been blinded by nostalgia. The controls are very floaty, and my ship feels like a puck sliding around on an air hockey table. I must say, it's quite impressive, and even a bit staggering how much content and effort were poured into the game. But if you're going to tell an elaborate story in a shooter, please make it compelling.

 

One of the biggest problems with this game is that you can't replay levels, so you're virtually guaranteed to miss secret levels and essential story entries. I get that the developers didn't want you to become overpowered by farming currency, but just limit what you're capable of buying at any point, and there would be no problems. Raptor allowed for currency farming, and that worked out fine. In fact, pretty much everything about Raptor is better than Tyrian 2000.

 

edit: I didn't realize at the time that the game was designed to be played with a mouse. Knowing that now, the game has become a lot more fun, as well as quite a bit easier. I'm enjoying this a lot more now.

Edited by Ajora

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I really have no idea what to play tbh. I really want to try out Doom 2016 but i'll have to wait a bit due to my PC needing a better cooler and also money for both of 'em. So i might either install Wolfenstein 3D + Spear of Destiny and play via ECWolf or install Quake and play that via QuakeSpasm, but that'll take a bit more work to get it set up correctly with all of the music and settings and what not.

 

Also i had no idea until today that Wolfenstein 3D's 27th birthday was a few days ago. I had this feeling of wanting to play it for the past week...dunno why. Coincidence? Btw, when i play Wolf 3D, i NEED to use a map so having a sourceport is a godsend. I seriously get so lost in that game that i cannot play it without one haha!

 

Third Choice: I could also install GTA: San Andreas as i used to LOVE that game and i kinda want a sandbox style game to mess around in. I didn't really like GTA V all that much (i never even finished it) so i don't really want to play that. I mainly played SA on consoles (PS2/Xbox) but the PC version is "where it's at" nowadays imo (original Xbox version is probably second). I can finally run an ENB if i wanted to make the graphics look a tad better, but i don't mind the original ones. I used to like playing SA-MP (San Andreas Multi Player) as well although i do find it harder to drive with the keyboard/mouse (not being pressure sensitive and all) but it's easier to fly with one so it balances out. Thankfully i don't have the shitty steam version which is missing half the soundtrack.

 

Fourth Choice: More of a "mess around" game but i could play The Sims 2 as i really like to play something to calm down before i go to sleep (usually i just come on here and read everything i've missed). I like the original Sim's game the best as it's more nostalgic for me but all i have installed right now is #2 (i've never played 3 on PC nor 4) and it was pretty fun the last time i played it. 

 

TL;DR: If anything, i'll choose one of those 4 to play (Wolf 3D, Quake, GTA:SA or Sims 2) and have some fun when i can in between playing Doom PWAD's of course ;).

 

 

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Posted (edited)

Having finished Tyrian 2000 a couple of days ago, I've officially come to the conclusion that the game is mediocre. By the end of my playthrough, everything just devolved into a boring, poorly structured mess that I was able to coast through in my sleep. As with Robo Aleste, the storyline is an inane, pretentious, overwritten dumpster fire replete with unlikable characters. Stargunner wasn't anything special, but I'd put it above Tyrian 2000. Though I wish more shooters allowed you to pilot a flying pretzel truck. 

 

The Guardian Legend, however, is phenomenal. The people calling this one of the most underrated NES games of all time aren't wrong. I'm having so much fun with this, and really can't find anything to nitpick. It's a shame it didn't sell very well.

Edited by Ajora

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Doom 3, Doom 2016, and a bit of Quake Shareware.

I was playing Half-Life as well, but got stuck.

 

And say what you want, but Doom 3 with Redux is great. :)

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9 hours ago, V0idH0und said:

I was playing Half-Life as well, but got stuck.

 

Let me guess, stuck on On A Rail?

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Posted (edited)

Oddly enough i never did beat Half-Life on PC. I beat the first one on Dreamcast, using the controller. That version is notorious for having frequent load times (as it wasn't exactly finalized nor officially released). I never did finish Blue Shift though. It froze on me multiple times xD. I also never played HL 2 on PC either. I have the Orange Box on Xbox 360 and that was at a time when i usually just played console games. I did finish it though. It was pretty fun from what i can recall. I don't really consider the HL games "superb" FPS's though, as i think the shooting is a little bit sloppy compared to others, but overall they are both excellent games imo. 

 

Now i've just been playing the newly released Blood: Fresh Supply, as i'm sure most people here have. Seems great so far, besides a few bugs/issues. I actually did install NBlood and compare the two and while i think that NBlood plays a tiny bit smoother for me personally, i really have no issues running Nightdive's version either, once everything is set up that is. But of course i'm not a hardcore Blood fan (yet) so i can't "truly" compare the two versions i guess. This is coming from a newbies perspective.

 

It is a great game though imo. I'd definitely recommend it if you like Duke 3D or Shadow Warrior, or any Build engine/90's FPS games for that matter. So far i'm finding the gameplay to be more balanced than Shadow Warrior as i think that game is a little too unbalanced in difficulty imo.

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54 minutes ago, CyberDreams said:

It is a great game though imo. I'd definitely recommend it if you like Duke 3D or Shadow Warrior, or any Build engine/90's FPS games for that matter. So far i'm finding the gameplay to be more balanced than Shadow Warrior as i think that game is a little too unbalanced in difficulty imo.

It's the only one of the big three Build engine games that I like (This could be a footnote: I also like Ion Maiden, but that's a different beast). I also like Shadow Warrior's atmosphere, but it has too many annoying enemies and player weapons.

 

IMO Blood's biggest problems are the instakill doors.

 

---

 

I have not tried the new closed source engine, because 1. it does not run natively on Linux (Linux version was promised, but it's Nightdive so it might not appear at all like System Shock EE SPU or Turok 2 which is still not on GOG) and 2. I want all that annoyances that was shown in the comparison video fixed (and it's Nightdive, so even if it is fixed on Steam, the fix might not arrive on GOG).

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3 hours ago, CyberDreams said:

Now i've just been playing the newly released Blood: Fresh Supply, as i'm sure most people here have. Seems great so far, besides a few bugs/issues. I actually did install NBlood and compare the two and while i think that NBlood plays a tiny bit smoother for me personally, i really have no issues running Nightdive's version either, once everything is set up that is. But of course i'm not a hardcore Blood fan (yet) so i can't "truly" compare the two versions i guess. This is coming from a newbies perspective.

 

It is a great game though imo. I'd definitely recommend it if you like Duke 3D or Shadow Warrior, or any Build engine/90's FPS games for that matter. So far i'm finding the gameplay to be more balanced than Shadow Warrior as i think that game is a little too unbalanced in difficulty imo.

 

I've only played Blood through DOSBox before (NBlood had some silly issues when it first came out, so I let it become more mature before giving it a go. And BloodGDX uses the Java cancer... ).

 

I definitely like Nightdive's port, but it does need more polish, after that, it'll be brilliant. I don't think there's any point in comparing it with NBlood and GDX since it just doesn't use the same engine. It's hard to make it as accurate as those, especially when it comes to tricks and that sort of thing, even getting it where it currently is must have been a lot of work. I might be an "accuracy whore", to a certain extent, when it comes to Doom, but this is going to be an exception. Just more polish and bugfixes, then it's perfect. Hope performance will be one of the first things that improve. It runs well enough, but there's some hitching going on for me. I initially thought that was due to vsync but even with it turned off, it's still there. Nothing major since it happens only once in a while.

 

Shadow Warrior is underrated imo. Yeah, it has some cunty enemies (Shadow Ninjas), but apart from that it's good fun. The gunplay is solid too. Sometimes I feel that perhaps the reason why Duke is much more popular than all 4 games (apart from being the first and having its source code released, which SW also had) is probably because it was the one that was best balanced. Yeah it has some shitty enemies like the Sentry Drone, but otherwise, I don't see it having bigger assholes than the Cultists or Shadow Ninjas.

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Golden Souls 2 was awesome.  I finished with 100% completion and it's clear that there was a ton of effort and passion put into this, so thank you to the creators.  It was a joy to play and quite a nostalgic trip, given everything it was influenced by.

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Posted (edited)
6 hours ago, CyberDreams said:

Oddly enough i never did beat Half-Life on PC. I beat the first one on Dreamcast, using the controller.

Wasn't the Dreamcast port cancelled?

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53 minutes ago, tempdecal.wad said:

Wasn't the Dreamcast port cancelled?

It was but the game was pretty much done from what i remember. There were even early review copies sent out to publications and what not, so it leaked after it was canceled i believe. The scene release groups got a hold of it and fixed it up a bit (mainly the loading times i think) and the rest is history.

 

The game was so close to release before being cancelled that Prima even had a strategy guide printed up and it was basically ready to be shipped.

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Project Warlock

Blood

Hotline Miami

Okami

Daikatana 

And some random ones from time to time 

Did I say Doom 24/7?

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Picked Hollow Knight back up after playing it for maybe five hours back in October before life stresses basically made me sour on games for a few weeks. Loving the art style, though the difficulty at times can fuck off and die. I played enough controller-throwing games back in the NES days, I just want to relax damn it.

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Posted (edited)

Kingdom Come: Deliverance my second play through.

 

I really appreciate this game, it's the best kickstarter game I backed. It's way less buggy now too.

Edited by Chezza

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I've bought the entire Devil May Cry series and I love everything about it unironically, I've got all the way up to 4 (beat it with Nero, Dante and Vergil now I'm on Lady and Trish).

 

Spoiler

Might be kinda gay for Vergil, not really but really.

 

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Spellforce 3. It's surprisingly good, and despite being full of cliche's in and of itself, feels like a surprisingly fresh RPG, thanks to the hybrid game play. Would highly recommend it for anyone that likes RPG/ RTS games. 

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Assault Suits Valken for the Super Famicom. It's pretty awesome. 

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Been playing Ark Survival Evolved with friends on a modded server.
This is one of those games that is an optimized nightmare that for some reason I put up with the crashing, bugs, and glitches and I still don't know why.

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- Postal 2 (via Steam)

- The Sims 2 Ultimate Collection (via Origin)

- Blood: Fresh Supply (via GOG)

 

I've played through the Postal Fudge Pack years ago but i don't have it anymore (it wasn't mine anyways, it was a buddies) so i'm playing through Postal 2 and it's expansion on Steam. I've had it for a few years but i've never gotten around to playing it.

 

When i'm not feeling good yet i still want to play a game that doesn't take much skill (since i'm usually sitting at my PC anyways), i've decided to mess around with The Sims 2 which i've only ever really played on consoles.

 

I'm still sort of playing through Blood: Fresh Supply. It's a lot better now that it's been patched imo.

 

 

 

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Playing Sam & Max Hit the Road with MT32 music, I really like the music which plays on the world map.

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Posted (edited)
On 5/20/2019 at 11:45 AM, Avoozl said:

Playing Sam & Max Hit the Road with MT32 music, I really like the music which plays on the world map.

 

My favourite point & click adventure game. Also, one of the very few that I was able to get through without resorting to a walkthrough. It's a masterpiece. Shortly after I finished it I read every official Sam & Max comic that was ever published. 

 

Super Aleste. Definitely better than Blazing Lazers, which didn't impress me very much. I dig the jazzy music, and the difficulty is very well balanced. On the downside, some of the weapons kind of suck, and the sound effects are kinda crap. I really like this game, but I don't like it as much as several other SNES shooters.

Edited by Ajora

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