Mr.RobotDude131 Posted July 5, 2017 (edited) This is my first WAD. The only map I made was MAP01. No other maps were modified. dungeon.zip Edited July 5, 2017 by Mr.RobotDude131 : Wrong Instructions 1 Share this post Link to post
Linguica Posted July 5, 2017 The file you shared was the entire Doom 2 IWAD, with a single replaced level. I extracted just that one level and attached it instead. 5 Share this post Link to post
Breezeep Posted July 5, 2017 Some shots of the map for the uninformed. 1 Share this post Link to post
guineu Posted July 5, 2017 Things I noticed: This flat ceiling and the sky being a cube. Here the ceiling has volume, but the unaligned textures look weird. Also this is just opinion but the secrets would probably be better with some kind of hint, all secret walls looked like normal walls. 1 Share this post Link to post
Mr.RobotDude131 Posted July 5, 2017 1 hour ago, Linguica said: The file you shared was the entire Doom 2 IWAD, with a single replaced level. I extracted just that one level and attached it instead. Sorry! I'm still trying to figure out how to make WADS. 0 Share this post Link to post
Mr.RobotDude131 Posted July 5, 2017 (edited) 1 hour ago, 2016-12-31 said: Things I noticed: This flat ceiling and the sky being a cube. Here the ceiling has volume, but the unaligned textures look weird. Also this is just opinion but the secrets would probably be better with some kind of hint, all secret walls looked like normal walls. Thanks for pointing these out. I'll improve on these the next WAD I make. Edited July 5, 2017 by Mr.RobotDude131 0 Share this post Link to post
Edward850 Posted July 5, 2017 31 minutes ago, Mr.RobotDude131 said: Thanks for pointing these out. I'll improve on these the next IWAD I make. I don't think you understand what an IWAD is. Unless you do, in which case re-reading Linguica's post is mandatory. 0 Share this post Link to post
Mr.RobotDude131 Posted July 5, 2017 3 minutes ago, Edward850 said: I don't think you understand what an IWAD is. Unless you do, in which case re-reading Linguica's post is mandatory. Sorry. I thought they were the same thing. I'm very new to level making. 0 Share this post Link to post
Mr.RobotDude131 Posted July 5, 2017 (edited) 6 minutes ago, Marnetstapler said: Make sure to use F_SKY. I think the problem I had is that I used a box and put a skybox camera in that box. So it made it look that way. 0 Share this post Link to post
Scotty Posted July 5, 2017 (edited) FYI you could have made this map using Doom: Doom 2 (Doom format) in the editor and it would've played exactly the same (and been playable in more Doom source ports). The map itself is basic and consists of mostly square rooms over and over however i enjoyed the fairly chaotic final fight. 0 Share this post Link to post
Mr.RobotDude131 Posted July 5, 2017 14 minutes ago, Scotty said: FYI you could have made this map using Doom: Doom 2 (Doom format) in the editor and it would've played exactly the same (and been playable in more Doom source ports). The map itself is basic and consists of mostly square rooms over and over however i enjoyed the fairly chaotic final fight. Thanks for the Feedback! I'll make sure to use that format when I make my next level. 0 Share this post Link to post