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SCYTHE teleporter trick


for the past hour now I've been trying to figure out how Eric Alm did those teleporters tricks in Scythe. For example the imps in MAP01 and MAP03. When they instantly teleport into the scene. How do you make them "wake up" so that they teleport?

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What I have done before is put an sector effect where the monsters are teleporting from that pushes them towards the teleport line. They don't even have to be awake until after they teleport facing the player.

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