Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • 0
ExplosiveRunes

Are there any 64 bit map editors that support UDMF?

Question

I've been trying to make a large map that contains what would normally be considered an absurd amount of sectors/lines (724k sectors/~1m lines), but with relatively few actually visible at any given time.  Problem I'm having is that GZDoom Builder (and the other Doom Builder variants) are all 32 bit programs, and run out of of memory before being able to reach this, only being able to address 2 gigs of RAM.  Maps I've saved and tested right at GZDoom Builder's memory limit run fine in gzDoom (and don't require near as much memory usage to run as they do to edit).

So question is, does anyone know of a map editor that supports UDMF format maps that is also a 64 bit program?

Share this post


Link to post

1 answer to this question

Recommended Posts

  • 0

I have come to the conclusion that there are not any 64 bit map editors, unless some of the linux ones (not familiar enough with linux to know how it handles RAM) can address larger amounts of RAM (though none of these appear to be actively developed). I'm only posting this in case some other lost soul googles a similar question.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×