DoctorBFG9000 Posted July 9, 2017 (edited) map MAP01 lookup "HUSTR_1" { titlepatch = "CWILV00" next = "MAP02" secretnext = "MAP02" sky1 = "SKY1" cluster = 5 par = 30 music = "$MUSIC_RUNNIN" } I used this script and my map i spent many hours on is now lost... Possibly forever. Thanks, slade. There are backup files in my doombuilder folder how do i open them? 0 Share this post Link to post
1 Nevander Posted July 9, 2017 I think for Doom Builder 2 you have to rename to .wad, but GZDoom Builder freaks out and thinks there no map in the file if you rename it. 1 Share this post Link to post
2 Empyre Posted July 9, 2017 (edited) You should never have two different programs editing the same file at the same time. To avoid this happening again, close DoomBuilder before you open Slade, and vice versa. Also, make a back-up copy of the wad at least once a day. As for those back-up files, make a copy to be safe, then rename the file to a different name from your main wad, and change the extension to wad. If all goes well, you can then edit and/or play that wad file. EDIT: Wow! MMMMega ninja'd! Eight posts while I was typing! 2 Share this post Link to post
1 leodoom85 Posted July 9, 2017 Just now, RokkiDoctor65 said: Where can i look for older versions that still work in doom builder 2? Wait...you were mapping with Doom Builder 2?. I strongly suggest you to try mapping with GZDoom Builder-Bugfix. https://forum.zdoom.org/viewtopic.php?f=44&t=54957 0 Share this post Link to post
0 Nevander Posted July 9, 2017 Umm... what? There's no way MAPINFO could have broken a map since it's not a script and is only used for display and assignments. Something else went wrong. 0 Share this post Link to post
0 DoctorBFG9000 Posted July 9, 2017 (edited) 2 minutes ago, Nevander said: Umm... what? There's no way MAPINFO could have broken a map since it's not a script and is only used for display and assignments. Something else went wrong. Well, i don't really know what caused it. Here's one of my screenshots of my map before this disaster. http://imgur.com/a/dg5OK RIP 0 Share this post Link to post
0 leodoom85 Posted July 9, 2017 There's no way for that unless that he did the map in Slade and it crashed..... 0 Share this post Link to post
0 DoctorBFG9000 Posted July 9, 2017 2 minutes ago, leodoom85 said: There's no way for that unless that he did the map in Slade and it crashed..... Where can i look for older versions that still work in doom builder 2? 0 Share this post Link to post
0 Nevander Posted July 9, 2017 There should be .backups of your map. Open those. 0 Share this post Link to post
0 DoctorBFG9000 Posted July 9, 2017 2 minutes ago, Nevander said: There should be .backups of your map. Open those. How do you open.backups? I double click them and that doesnt work. 0 Share this post Link to post
0 leodoom85 Posted July 9, 2017 Do you still have the wad? If so, can you upload it to us or through a PM? 0 Share this post Link to post
0 DoctorBFG9000 Posted July 9, 2017 1 minute ago, Nevander said: I think for Doom Builder 2 you have to rename to .wad, but GZDoom Builder freaks out and thinks there no map in the file if you rename it. Yay it works. Thanks!! I thought me map was gonna be dead forever. 0 Share this post Link to post
map MAP01 lookup "HUSTR_1"
{
titlepatch = "CWILV00"
next = "MAP02"
secretnext = "MAP02"
sky1 = "SKY1"
cluster = 5
par = 30
music = "$MUSIC_RUNNIN"
}
I used this script and my map i spent many hours on is now lost... Possibly forever. Thanks, slade.
There are backup files in my doombuilder folder how do i open them?
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