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Changing linedef properties mid level


Hi, so I am using cc4-tex right no and I've thought of making doors using the forcefield textures. Theyre basically a single line, using the texture as the middle texture with transpency added. However, these 'doors' start off impassible obviously, and I was wondering if there was a way to, upon the press of a switch to remove the texture and make it passable? Any help would be greatly appreciated.

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41 minutes ago, Nevander said:

In UDMF it's very easy:





In Boom and vanilla, you'd have to get creative with invisible lowered walls or raised floors 1 unit wide and also move the sector with the texture you want to remove up or down into the ceiling.

I'm using UDMF, so it looks simple. thank you Nevander!

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