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stonedbaroness

How do I play a certain sound when a player dies?

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I'm making I guess what you would call a Joke Wad (NOT A TERRY WAD, its more of like a really abstract obstacle course that is made to frustrate you) , How do you make any sound effect play when the player dies?

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Replace DSPLDETH

 

Spoiler

Rv5zoNt.png

 

with another sound, but retain the name.

If vanilla DOOM then also retain the DOOM sound format.

 

Edited by Kappes Buur

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You could also just set up a DEATH script type to run in LOADACS and play the sound in that.

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You could also create a custom player class and add a

A_PlaySound("MYSOUND")


in one the Death frames.

MYSOUND would also need to be defined in a SNDINFO lump like this:

MYSOUND MYSOUND

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